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console

Skaner

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Feb 9, 2010
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How it fix?

> Content unserialization time: 0.027 seconds.
>> Checking world type... Open PvP
>> Initializing game state and binding services...
[Warning - Monster::Monster] Unknown event name - inquisitionPortals
[Warning - Monster::Monster] Unknown event name - Death
[Warning - Monster::Monster] Unknown event name - magboss
[Warning - Monster::Monster] Unknown event name - metin_death
[Warning - Monster::Monster] Unknown event name - insygniasmierci
[Warning - Monster::Monster] Unknown event name - knightboss
[Warning - Monster::Monster] Unknown event name - palladynboss
[Warning - Monster::Monster] Unknown event name - inquisitionPortals
 
i dont know where it is...i am looking in creaturescripts but i cant find it...
hmm so why this errors in console?
 
Code:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
    <!-- Player Login -->
    <event type="login" name="PlayerLogin" event="script" value="login.lua"/>
        <event type="login" name="spamlog" event="script" value="spamlog.lua"/>

    <!-- Ban System -->
    <event type="channelrequest" name="Ban_Type" event="script" value="ban/type.lua"/>
    <event type="channelrequest" name="Ban_Action" event="script" value="ban/action.lua"/>
    <event type="textedit" name="Ban_Finish" event="script" value="ban/finish.lua"/>

    <!-- Server Events -->
        <event type="kill" name="countKill" event="script" value="counter.lua"/>
         <event type="channeljoin" name="GuildEvents" event="script" value="guild.lua"/>
    <event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="ReportBug" script="reportbug.lua"/>
    <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>
    <event type="think" name="Idle" event="script" value="idle.lua"/>
    <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
    <event type="combat" name="partyAndGuildProtection" event="script" value="partyAndGuildProtection.lua"/>
    <event type="kill" name="SummonKill" event="script" value="obsidianknife.lua"/>
    <event type="login" name="obs_login" event="script" value="obsidianknife.lua"/>
    <event type="extendedopcode" name="ExtendedOpcode" event="script" value="extendedopcode.lua"/>
       
       

</creaturescripts>
 
and check the monsters
I find monster "Death"
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death" nameDescription="a Death" race="undead" experience="8500" speed="570" manacost="0">
  <health now="541000" max="541000"/>
  <look type="300" corpse="8955"/>
  <targetchange interval="3000" chance="20"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="85"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
      <attack name="melee" interval="2000" min="-1200" max="-2011"/>
    <attack name="physical" interval="2000" chance="13" range="7" target="1" min="-400" max="-1600">
        <attribute key="shootEffect" value="suddendeath"/>
              <attribute key="areaEffect" value="mortarea"/>
        </attack>
    <attack name="death" interval="2000" chance="18" length="7" spread="0" min="-2090" max="-3940">
        <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="death" interval="2000" chance="14" radius="4" target="0" min="-1725" max="-2775">
        <attribute key="areaEffect" value="redspark"/>
       </attack>
    <attack name="physical" interval="2000" chance="15" length="7" spread="3" min="-1700" max="-2900">
        <attribute key="areaEffect" value="explosionarea"/>
    </attack>
  </attacks>
  <defenses armor="30" defense="30">
    <defense name="healing" interval="2000" chance="40" min="100" max="195">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
    <elements>
        <element energyPercent="-10"/>
        <element earthPercent="10"/>
        <element physicalPercent="10"/>
        <element icePercent="20"/>
        <element holyPercent="-10"/>
        <element deathPercent="40"/>
        <element firePercent="-10"/>
    </elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Death!"/>
    <voice sentence="Come a little closer!"/>
    <voice sentence="The end is near!"/>
  </voices>
<script>
        <event name="Death"/>
    </script>
<loot>
    <item id="2148" countmax="100" chance="90000"/>    -- gold coin
    <item id="2148" countmax="100" chance="50000"/>    -- gold coin
    <item id="2152" countmax="4" chance="10000"/>    -- Platinum Coin
    <item id="2150" countmax="3" chance="1500"/>    -- small amethyst
    <item id="6558" chance="4000"/>                -- concentrated demonic blood
    <item id="6500" countmax="1" chance="3000"/>    -- demonic essence
    <item id="6300" chance="1600"/>                -- death ring
    <item id="5909" countmax="1" chance="2800"/>    -- white piece of cloth
    <item id="2521" chance="1400"/>            -- dark shield
    <item id="1987" chance="100000">
            <inside>
             <item id="2148" countmax="36" chance="40000"/>    -- gold coin
    <item id="5022" countmax="4" chance="40000"/>    -- orichalcum pearl
    <item id="8889" chance="600"/>            -- skullcracker armor
    <item id="7418" chance="500"/>            -- nightmare blade
    <item id="7590" chance="5000"/>            -- strong mana potion
    <item id="8910" chance="700"/>            -- underworld rod
    <item id="2162" chance="5000"/>            -- magic lightwand
    <item id="9810" chance="1100"/>            -- rare rusty armor
    <item id="2160" chance="1200"/>            -- rare rusty armor
    <item id="8473" chance="3333"/>            -- ultimate health potion
        </inside>
        </item>
</loot>
</monster>

In this script is line :
Code:
<event name="Death"/>

When i remove this it will be ok?
 
check this out this is for Death

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death" nameDescription="a Death" race="undead" experience="8500" speed="570" manacost="0">
  <health now="541000" max="541000"/>
  <look type="300" corpse="8955"/>
  <targetchange interval="3000" chance="20"/>
  <strategy attack="100" defense="0"/>
<event name="Death"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="85"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
      <attack name="melee" interval="2000" min="-1200" max="-2011"/>
    <attack name="physical" interval="2000" chance="13" range="7" target="1" min="-400" max="-1600">
        <attribute key="shootEffect" value="suddendeath"/>
              <attribute key="areaEffect" value="mortarea"/>
        </attack>
    <attack name="death" interval="2000" chance="18" length="7" spread="0" min="-2090" max="-3940">
        <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="death" interval="2000" chance="14" radius="4" target="0" min="-1725" max="-2775">
        <attribute key="areaEffect" value="redspark"/>
       </attack>
    <attack name="physical" interval="2000" chance="15" length="7" spread="3" min="-1700" max="-2900">
        <attribute key="areaEffect" value="explosionarea"/>
    </attack>
  </attacks>
  <defenses armor="30" defense="30">
    <defense name="healing" interval="2000" chance="40" min="100" max="195">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
    <elements>
        <element energyPercent="-10"/>
        <element earthPercent="10"/>
        <element physicalPercent="10"/>
        <element icePercent="20"/>
        <element holyPercent="-10"/>
        <element deathPercent="40"/>
        <element firePercent="-10"/>
    </elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Death!"/>
    <voice sentence="Come a little closer!"/>
    <voice sentence="The end is near!"/>
  </voices>
<loot>
    <item id="2148" countmax="100" chance="90000"/>    -- gold coin
    <item id="2148" countmax="100" chance="50000"/>    -- gold coin
    <item id="2152" countmax="4" chance="10000"/>    -- Platinum Coin
    <item id="2150" countmax="3" chance="1500"/>    -- small amethyst
    <item id="6558" chance="4000"/>                -- concentrated demonic blood
    <item id="6500" countmax="1" chance="3000"/>    -- demonic essence
    <item id="6300" chance="1600"/>                -- death ring
    <item id="5909" countmax="1" chance="2800"/>    -- white piece of cloth
    <item id="2521" chance="1400"/>            -- dark shield
    <item id="1987" chance="100000">
            <inside>
             <item id="2148" countmax="36" chance="40000"/>    -- gold coin
    <item id="5022" countmax="4" chance="40000"/>    -- orichalcum pearl
    <item id="8889" chance="600"/>            -- skullcracker armor
    <item id="7418" chance="500"/>            -- nightmare blade
    <item id="7590" chance="5000"/>            -- strong mana potion
    <item id="8910" chance="700"/>            -- underworld rod
    <item id="2162" chance="5000"/>            -- magic lightwand
    <item id="9810" chance="1100"/>            -- rare rusty armor
    <item id="2160" chance="1200"/>            -- rare rusty armor
    <item id="8473" chance="3333"/>            -- ultimate health potion
        </inside>
        </item>
</loot>
</monster>
 
Last edited:
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