Liikuid
Spin Machine!
RANDOM CRASH PLEASE HELP T.T
Crash Log
Crash Log
PHP:
0x22f6dc ConfigManager::load()(0x434dc2)
0x22f6fc ConfigManager::load()(0x434dc2)
0x22f714 ProtocolGame::MoveUpCreature(boost::shared_ptr<NetworkMessage>, Creature const*, Position const&, Position const&, unsigned int)(0x6da8b2)
0x22f724 ProtocolGame::MoveUpCreature(boost::shared_ptr<NetworkMessage>, Creature const*, Position const&, Position const&, unsigned int)(0x6da8b2)
0x22f730 ConfigManager::load()(0x434dc2)
0x22f73c Item::CreateItem(unsigned short, unsigned short)(0x56b376)
0x22f768 Scheduler::Scheduler()(0x6f6f46)
0x22f770 Scheduler::Scheduler()(0x6f6f46)
0x22f774 ScriptingManager::loadMods()(0x6f930e)
0x22f790 ProtocolGame::parseFirstPacket(NetworkMessage&)(0x6b3d44)
0x22f79c Scheduler::Scheduler()(0x6f6f46)
0x22f808 ProtocolGame::parseFirstPacket(NetworkMessage&)(0x6b3d44)
0x22f818 ProtocolGame::parseFirstPacket(NetworkMessage&)(0x6b3d44)
0x22f81c ProtocolGame::parseFirstPacket(NetworkMessage&)(0x6b3d44)
0x22f820 ProtocolGame::parseFirstPacket(NetworkMessage&)(0x6b3d44)
0x22f844 WeaponWand::getWeaponDamage(Player const*, Creature const*, Item const*, bool) const(0x7659fa)
0x22f85c IOLoginData::playerDeath(Player*, std::vector<DeathEntry, std::allocator<DeathEntry> > const&)(0x522ad2)
0x22f860 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22f878 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22f8bc LuaScriptInterface::luaCreateCombatObject(lua_State*)(0x5bf7f8)
0x22f8cc LuaScriptInterface::luaDoCombatAreaCondition(lua_State*)(0x5c7c12)
0x22f8dc LuaScriptInterface::luaGetStorage(lua_State*)(0x5d0ede)
0x22f91c LuaScriptInterface::luaGetAccountByName(lua_State*)(0x5d5450)
0x22f92c LuaScriptInterface::luaDoAddCondition(lua_State*)(0x5cda80)
0x22f97c LuaScriptInterface::luaDoSetStorage(lua_State*)(0x5d11e2)
0x22f9cc IOLoginData::playerDeath(Player*, std::vector<DeathEntry, std::allocator<DeathEntry> > const&)(0x522ad2)
0x22f9ec Combat::CombatHealthFunc(Creature*, Creature*, CombatParams const&, void*)(0x427e4c)
0x22fa44 IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fa48 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fa5c Combat::isProtected(Player*, Player*)(0x427862)
0x22fa64 IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fa74 Combat::isProtected(Player*, Player*)(0x427862)
0x22fa90 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22fab0 Combat::combatTileEffects(std::list<Creature*, std::allocator<Creature*> > const&, Creature*, Tile*, CombatParams const&)(0x428206)
0x22fad0 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22fadc LuaScriptInterface::luaDoMonsterChangeTarget(lua_State*)(0x5cbe20)
0x22fb2c LuaScriptInterface::luaDoChallengeCreature(lua_State*)(0x5c9c94)
0x22fb50 IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fb5c LuaScriptInterface::luaGetPlayersByIp(lua_State*)(0x5d4cfc)
0x22fb6c LuaScriptInterface::luaDoPlayerAddPremiumDays(lua_State*)(0x5dc90c)
0x22fb98 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22fbac IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fbe0 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22fbf4 IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fc24 Combat::setCallback(CallBackParam_t)(0x427b3a)
0x22fc38 IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fc5c LuaScriptInterface::luaSetItemOutfit(lua_State*)(0x5d0bfa)
0x22fc74 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fc78 ProtocolGame::sendAddCreature(Creature const*, Position const&, unsigned int)(0x6ceb4c)
0x22fcfc IOLoginData::createCharacter(unsigned int, std::string, int, unsigned short)(0x537e64)
0x22fd18 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fd3c IOBan::addPlayerBanishment(unsigned int, long long, unsigned int, ViolationAction_t, std::string, unsigned int, PlayerBan_t, std::string) const(0x76adcc)
0x22fd4c Outfits::parseOutfitNode(_xmlNode*)(0x6652be)
0x22fd50 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fd5c WeaponWand::getWeaponDamage(Player const*, Creature const*, Item const*, bool) const(0x7659fa)
0x22fd6c IOLoginData::hasFlag(unsigned int, PlayerFlags)(0x4f501c)
0x22fd74 ProtocolGame::sendAddCreature(Creature const*, Position const&, unsigned int)(0x6ceb4c)
0x22fdb4 WeaponWand::getWeaponDamage(Player const*, Creature const*, Item const*, bool) const(0x7659fa)
0x22fdc4 WeaponWand::getWeaponDamage(Player const*, Creature const*, Item const*, bool) const(0x7659fa)
0x22fdc8 RSA::decrypt(char*, int)(0x6f5ca6)
0x22fe58 Actions::getAction(Item const*, ActionType_t) const(0x4063a6)
0x22fe5c RSA::decrypt(char*, int)(0x6f5ca6)
0x22fe64 ConfigManager::load()(0x434dc2)
0x22fe7c Outfits::getOutfitReflect(unsigned int, unsigned short, CombatType_t)(0x671e28)
0x22fe80 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fe84 ProtocolGame::parsePacket(NetworkMessage&)(0x6b65dc)
0x22fe9c Outfits::getOutfitReflect(unsigned int, unsigned short, CombatType_t)(0x671e28)
0x22fea0 LuaScriptInterface::registerFunctions()(0x5a085a)
0x22fea4 IOLoginData::saveAccount(Account)(0x4f1e18)
0x22fec8 Outfits::getOutfitReflect(unsigned int, unsigned short, CombatType_t)(0x671e28)
0x22fed0 Actions::Actions()(0x40138e)
0x22fee4 IOLoginData::saveAccount(Account)(0x4f1e18)
0x22fef8 IOLoginData::saveAccount(Account)(0x4f1e18)
0x22ff34 LuaScriptInterface::registerFunctions()(0x5a085a)
0x22ff6c TrashHolder::postRemoveNotification(Creature*, Thing*, Cylinder const*, int, bool, cylinderlink_t)(0x756bb0)
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