johnsamir
Advanced OT User
Hi
I use tfs 1.4/1.5 protocol 8.6. I'm using capture the flag event taken from this thread: Capture The Flag (https://otland.net/threads/capture-the-flag.280129/)
Everything works, except that players don't die while they're in the event, when they¡re about to reach 0 hp they get instant full health
the expeted behavior it's that when players dies in the event it should be teleported to his respective temple in the event to go and try to catch the flag again
i get an error in the otclient side that displays this. the message is being send even when the event has begin normally
I use tfs 1.4/1.5 protocol 8.6. I'm using capture the flag event taken from this thread: Capture The Flag (https://otland.net/threads/capture-the-flag.280129/)
Everything works, except that players don't die while they're in the event, when they¡re about to reach 0 hp they get instant full health
the expeted behavior it's that when players dies in the event it should be teleported to his respective temple in the event to go and try to catch the flag again
i get an error in the otclient side that displays this. the message is being send even when the event has begin normally
Lua:
n in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
ERROR: Unhandled onTextMessage message mode 1: There are not enough players for CTF to start. CTF will try again in 30 minutes. You do not need to requeue.
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