You have too high experience rate, you are breaking the limits of the engine/game.
Decrease the experience rate. I suggest somewhere between 1-100x exp rate.
If you want super high levels, instead of using super high experience multiplier, decrease the experience required per level.
(Like MasterCores, 200 xp = level 8, instead of 4200 xp).
The server will also run significantly better and lag less if there is less math computation needed, so you can get the same effect you have now in a more effective and better way.
XML:
<?xml version="1.0" encoding="UTF-8"?>
<stages>
<world id="0" multiplier="1">
<stage minlevel="1" maxlevel="40000" multiplier="30" />
<stage minlevel="40001" maxlevel="50000" multiplier="20" />
<stage minlevel="50001" maxlevel="80000" multiplier="19" />
<stage minlevel="80001" maxlevel="120000" multiplier="10" />
<stage minlevel="120001" maxlevel="160000" multiplier="5" />
<stage minlevel="160001" maxlevel="100000" multiplier="4" />
<stage minlevel="100001" maxlevel="200000" multiplier="3" />
<stage minlevel="200001" multiplier="1" />
</world>
</stages>
And reduce experience table / 10 000
To gain the same progression as your current stages.