Siegh
Thronar Developer
For those who crave for new challenging experiences on the world of OT, I present you my new project Fenris!
What is Fenris you may ask? And what is Thronar?
What are Fenris' main features?
Fenris is being created to be a fresh experience that will take you back to the days where we were all eager to explore new places, getting stronger and solving puzzles! Please, if interested, use this thread to ask me any questions about this project!
What is Fenris you may ask? And what is Thronar?
- First, Thronar was my old project which I've worked alone on for several years. It went online maybe 3 or 4 times and made a really good impression on many people with its 100% original content, from spells, vocations, items, monsters and map.
- Fenris is what you could call a Thronar 2.0, it still holds 100% original content (very little has come unchanged from Thronar). The main difference between them is how the map is being designed: instead of being huge and expansive like Thronar, now we have a small and compact map, but extremely dense with well designed dungeons, puzzles and a city so far.
What are Fenris' main features?
- It's first blatant feature is: characters all have the same vocation. Every character start as equal but you choose which path to follow, being it a melee fighter, an archer, a mage or even all of them! Of course it's not as easy as it sounds, acquiring equipment and money is extremely hard, learning spells require dedication in some area, and there are "mastery points" which you can use to further specialize yourself.
- Masteries are a feature that's returning from Thronar. Basically, your character has a set ammount of points that you acquire from leveling, that you can spend on passive abilities that improve something on your character, such as extra damage while wielding swords or a chance to recover mana while casting spells.
- An in-depth equipment system made from scratch, with features returning from Thronar. Specially the accessories, which are a set of the most variated items you can equip on your ring or necklace slot with very different effects, such as increasing some skill, some kind of regeneration, turning invisible or even teleporting you back to town.
- A really dedicated map, being built to be very dense in content and hard to fully explore its secrets. Your first important quest will be to leave the city through its labirintic sewers and deep caves, which is a real challenge that will take you several hours and a couple friends to accomplish!
Fenris is being created to be a fresh experience that will take you back to the days where we were all eager to explore new places, getting stronger and solving puzzles! Please, if interested, use this thread to ask me any questions about this project!