Dear players,
We would like to thank everyone who has been contributing by providing feedback and reporting bugs, specially at our
Forums. It's a good opportunity to encourage you to visit us there, participate among all other players and give us your opinion on
trending topics.
Today, the main topic is to talk about raids, bosses and their schedules. As part of the RPG content we are providing on the game, we want to explain how they work, so there exists two type of raids:
Raids which are
totally random, no matter any fact.
Raids which are
scheduled to appear after a certain amount of days.
On the following table you will find the complete list of all
scheduled raids and it's period time to be executed:
Raid or Boss Schedule apparition
Vampire Bosses One every 4 days
Ghazbaran Every 30 days
Morgaroth Every 35 days
Orshabaal Every 27 days
Pits of Inferno Bosses One every 6 days
Gaz'haragoth Every 14 days
Omrafir Every 24 days
Ferumbras Every 90 days
Chayenne Every 70 days
Sight of Surrender Place 20 crude horn with a mouthpiece to disable on next server save
Caponic Jars Every 6 days
Orc Sam Backpack Every 27 days
Feroxa Every 13th of the month
Deepling Bosses Every 5 days you can deliver crate boxes, then every day can spawn Jaul, Obujos, Tanjis or none
Every boss with a have their
HP,
attack and
intelligence strategy improved in order to provide a
harder challenge. This is based after several reviews from the original fights, where they just last between 10~40 seconds.
With this changes, now those bosses will guarantee a more extensive fight, with greater difficulty, providing a duel where players will need to work together as team in order to beat them.
All other raids that's not shown on the previous list are considered as
totally random and they might occur once or twice per month. Scheduled raids have also a small chance to be executed without the estimated date, but this will occur once per year.
As you might see, there are a lot of days until some bosses appear considering launch as the first day.
So we are releasing some of them before the time comes, so make sure you get good equipment on your character, you've trained your skills or magic level and you've reached an appropiate level to participate.
The scheduled dates for the bosses are the following, but consider that the timetable will not be told, so expect any random hour along the entire day:
2nd January, 2019: Chayenne, which loots
Chayenne Magical Key and then have the ability to obtain Music Box trough
Realm of Dreams Quest.
3rd January, 2019: Ferumbras, which loots the most valuable item which is
Ferumbras' Hat. Current offers at
forums starts from 120 EUR.
If you want to know when Ghazbaran, Morgaroth, Orshabal, Gaz'haragoth, Omrafir and the others bosses are going to appear, we encourage you to buy
kito's legacy scroll from Store, which has x30 uses and will provide information from
every raid activated.
This tool provides information for example Midnight Panther, Undead Cavebear, Crustacea Gigantica, Draptors, Pits of Inferno or Vampire Bosses, etc. If you are a player who love to
collect rare items, this tool we provide, is
perfect for you!
Tip! Scheduled bosses are
not 100% exactly, if they do not appear on expected date, the chances increases by the next day.
Tip! Intelligence Strategy Improve: They will change immediately their target to the player who is dealing most damage, beware!
Having said all of this, below you will find the patch notes applied with today server save::
Fixed loot of Otherworld creatures
Improved loot of Drakens creatures
Corrected typo on message when receiving reward on level up
Some aesthetic map errors have been corrected
Glooth Factory west invasion have been reduced it's spawn amount of creatures
More lizard magistratus have been added to lizard city to make it possible to complete wrath of the emperor, mission 6, when being in party
Dragon hatchilings has been added to the darashia dragon lair
Oramond west nature have been reduced it's quaras amount of spawn creatures
Amount of spawn creatures at a few zones of glooths cave have been improved
Adventurer's guild magic door will take to the correct place
When using any blessing tool, it will show now properly mountain blessings
An issue related on login when having guilds have been corrected
The Postman mission 7 have been corrected
The amount of kills needed for a few custom tasks have been modified, and some others have been reduced it's experience and/or money reward
The corpse of Gloom Wolf have been corrected
Lava Lurker has been added to the game
Glooth Anemone loot has been corrected
Stalker has been reduced it's invisibility time
Refill stamina on training room for premium by using it's soul has been enabled
A lever at banuta has been corrected to not work as a teleport when step in
Ustan will now properly buy Wolf Tooth Chain
Yasir will now buy Peacock Feather Fan
Cael will now receive Tomes of Knowledge without needing any previous quest
Chartan and Palomino will now accept money from balance from players who are not premium too
Harlow at vengoth will now interact with kick keyword
Oldrak will now reset the chest to obtain holy tible for 1,000 gold coins when talking to him about it
Spell electrify will properly do negative damage instead of none damage at all
Private messages requires now a minimum of level 30