PenaltyOfDeath
Intermediate OT User
- Joined
- Dec 3, 2011
- Messages
- 552
- Reaction score
- 127
I'll tell you why this era died so fast. In every era we reach the end and want to pvp alot of cases people rush to try to pvp. This era he made it longer to reach pvp level because he made stronger higher level spells that were op and everyone of them had stun which did not follow the normal spell stun reduction rules the other spells had. Endgame is PvP expand content around that.
I said this before.. the new way to upgrade which isn't based on RNG makes everything extremely longer because instead of having a chance to just getting some gear with good stats on it you have to gather everything and build it up. Although you're guaranteed the upgrade the amount of work to put into a character is too much. The same thing goes for any special item/recipe you want there are no drops you have to go through every fucking quest. Do you know what this limits? Characters. Along with outfits, gear, and quests you're stuck on one character unless you want to do all of that work again.
>Shouldn't of put everything in quests because in tibia most things are lootable.<
You limited the fun factors PvP and having variety in characters. Although you did a great job producing maps and new content.. It was just completely in the wrong direction. Thnx if you read this but I really don't care if you didn't.
:: ENDGAME IS PVP CONTENT.
I went back and added things cause I felt like it. Enjoy reading lil notes in there.
I said this before.. the new way to upgrade which isn't based on RNG makes everything extremely longer because instead of having a chance to just getting some gear with good stats on it you have to gather everything and build it up. Although you're guaranteed the upgrade the amount of work to put into a character is too much. The same thing goes for any special item/recipe you want there are no drops you have to go through every fucking quest. Do you know what this limits? Characters. Along with outfits, gear, and quests you're stuck on one character unless you want to do all of that work again.
>Shouldn't of put everything in quests because in tibia most things are lootable.<
You limited the fun factors PvP and having variety in characters. Although you did a great job producing maps and new content.. It was just completely in the wrong direction. Thnx if you read this but I really don't care if you didn't.
:: ENDGAME IS PVP CONTENT.
I went back and added things cause I felt like it. Enjoy reading lil notes in there.