* Creatures:
* Implemented new health bars that can be attached to creatures to show off their type or importance, such as bosses.
* Minipets now have their own icon instead of a yellow skull.
* Health Info Window:
* Soul is now displayed as a bar instead of a text in the corner.
* Login Screen
* Added a cautionary loading module to the client startup to ensure a smooth run and maximize the chance of everything loading properly and on time, prior to logging in.
(Usually, this is not a problem, but some people have weaker PCs, and those few seconds of mass lag when you just login can actually be deadly if you've logged out in the midst of some monster populated place)
* The login screen interface has been visually changed and improved.
*
Quest Log:
* Now opens on CTRL+J.
* Questline selection UI changed:
- Slicker design, removed unnecessary images and reduced size in general for a compact look.
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sign indicates uncompleted questlines.
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sign indicates completed questlines.
* Quest/Mission viewing UI changed:
- Mission text is now copyable, and placed inside a better looking box with nice padding. Yay, aesthetics.
-
sign indicates a quest which is in progress.
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sign indicates a quest which is ready for completion but needs to be turned in.
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sign indicates that this quest can be repeated. (e.g. Dailies)
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sign indicates that this is a World Quest.
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sign indicates a hint that could lead to the beginning of some quest.
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sign indicates that a quest has been completed.
- Missions now display their rewards:
* Options Menu:
* Changed the way the "Game" tab in the Options menu looks.
* Added a new option: Quick Targetting. Lets you set up a hotkey, which when you press, targets the nearest monster in a designated range. Pressing it multiple times will target other available targets in the area.
* Changed several labels in the Options, and added/changed several tooltips to give provide more clarity of what each option does.
* Added several new options to the "Game" tab in the Options menu:
- Small Notification Duration -> Allows you to change the duration of small notifications on your screen.
- Large Notification Duration -> Allows you to change the duration of large notifications on your screen.
- Subtitle Popup Duration -> Allows you to change the duration of subtitles popping up on your screen.
- Look Window Speed -> Allows you to change the amount of time needed for look windows to appear/disappear.
- Display Bars
- Display Mana Bar
- Display Soul Bar
- Display Stamina Bar
- Display Class Ability UI Bars
* Added a new tab "Mods". This tab contains all supported mods for Necronia, and allows you to read about them, enable or disable them. Settings will be remembered for your future sessions.
* Character Customization:
* Added several new avatars: Nightbird, Historian, Raging Phoenix, Flexing Tortoise.
* Skins now have names and descriptions which are shown when hovering cursor over them.
* New category of skins added: Transformations. They mod how you look when you use transformation spells such as those used by Wildhearts and Saints.
* Transformation skins added: Pigeon, Phoenix, Grey Wolf, White Wolf, Crystal Wolf, Fox, Tiger, Thornshell Coffa, Spikeshell Tortoise.
* Spellbook:
* Spellbook can now display more text for each spell (scrollable panels added).
* Spellbook now displays PVE and PVP spell descriptions in seperated tabs.
* Spellbook now displays spell scalings.
* You can now have a sneak peek of your next upcoming spell in the spellbook before you reach the level to unlock it.
* Minimap:
* New button added to toggle full-screen minimap.
* Full screen minimap now looks much nicer and new control buttons were added to help you navigate during the fullscreen mode.
* Skills:
* The following term names and effects were changed:
Consumption Points -> Mastery Points
Aoni -> Spirit (+1 soul, benefits from soul-related foods, empowers Holy, Death, Sanguine and Manadrain abilities, as well as those that heal others.)
Eney -> Agility (+1 damage on basic attacks, +1 movement speed, empowers Physical and Shadow abilities, as well as those related to dodging)
Vitoa A -> Endurance (+3 HP, benefits from HP-related foods, empowers all defensive abilities and manuevers)
Vitoa B -> Intellect (+2 Mana, benefits from Mana-related foods, empowers Ice, Water, Fire, Earth, and Venom abilities)
Lupol -> Constitution (+1 HP/+1 Mana, +1 second longer regen from foods, improves the costs and utility of stamina, improves healing received from potions)
* Other:
* Changed the borders of the [Look] window to look prettier.
* NPCs now have visible health bars.
* You can now save chat logs of any desired channel into .txt files on your PC by right clicking the active chat channel tab and selecting "Save Messages".
* Added 1048 new objects.
* Reduced the size of all icons in the top menu to give you more space (especially those who play on smaller resolutions).
* Players can no longer open the Module Manager.
* Players access to terminal changed to read-only.
* Fixed an issue where Mummy corpse could not be moved and was blocking stuff below it.
* Added a new sprite for the corpse of Swallow.
* Fixed an issue where you couldn't walk over Lava Titan corpse.
* Implemented new ways of communication with the player: Popup Widgets. Instead of plain text messages, they now have a bit of a graphical kick to them. There are 3 types of widgets: Small Top Popup, Large Top Popup, and Subtitle Popup.