ausirosiris
New Member
- Joined
- May 23, 2020
- Messages
- 57
- Reaction score
- 2
[TFS 0.4_dev]
It works until i remove then it crashes my Distro.
Lua:
local condition = createConditionObject(CONDITION_LIGHT)
setConditionParam(condition, CONDITION_PARAM_LIGHT_LEVEL, 5)
setConditionParam(condition, CONDITION_PARAM_LIGHT_COLOR, 27)
setConditionParam(condition, CONDITION_PARAM_TICKS, 33 * 60 * 10000)
function onEquip(cid, item, slot)
if getPlayerSlotItem(cid, slot).itemid == item.itemid then
doAddCondition(cid, condition)
end
return TRUE
end
function onDeEquip(cid, item, slot)
doRemoveCondition(cid, CONDITION_LIGHT)
return TRUE
end
It works until i remove then it crashes my Distro.