Alls
New Member
- Joined
- Jan 17, 2008
- Messages
- 26
- Reaction score
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Here the NPC script.
Problem,the script runs perfect ,without error,when i say
treiners i get teleported but the npc dont remove money :S]
I think the problems is there
i want increase 250 Gps each lvl on passage.
Thanks
PHP:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'treiners'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you really want to go to the treiners? I will permit its passage by the amount mentioned.'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, baseCost = 250, levelCost = 250, startLevel = 8, endLevel = 1000, destination = {x=33258, y=31797, z=11} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Ok, so I think that later you will come back to me to be able to train again.'})
local travelNode = keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want back to the Rh\'s Factory?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, baseCost = 0, levelCost = 0, startLevel = 8, endLevel = 1000, destination = {x=33271, y=31786, z=11} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here.'})
keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can help you advancing your\'s skills, if you want train,say treiners.'})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new())
Problem,the script runs perfect ,without error,when i say
treiners i get teleported but the npc dont remove money :S]
I think the problems is there
PHP:
baseCost = 250, levelCost = 250, startLevel = 8, endLevel = 1000
i want increase 250 Gps each lvl on passage.
Thanks