Basically, my rings are working fine
So are the armors (sort of)
But on the armors, it says (Arm:7protection 5%), when it should be (Arm:7 protection 5%)
I've tried everything to get that space in, but it usually messes with rings/SSA absorb show.
21:15 You see lightning legs (Arm:7protection all 5%). BUGGED
21:15 You see a super ring that has 1 charge left (protection all 15%). WORKING
Here's the item.cpp part it relates to
So are the armors (sort of)
But on the armors, it says (Arm:7protection 5%), when it should be (Arm:7 protection 5%)
I've tried everything to get that space in, but it usually messes with rings/SSA absorb show.
21:15 You see lightning legs (Arm:7protection all 5%). BUGGED
21:15 You see a super ring that has 1 charge left (protection all 15%). WORKING
Here's the item.cpp part it relates to
Code:
else if(it.armor != 0 || it.abilities.absorb.any()){
if(it.showCharges){
if(subType > 1){
s << " that has " << (int32_t)subType << " charges left";
}
else{
s << " that has 1 charge left";
}
}
s << " (";
bool prevDesc = false;
if(it.armor != 0){
// as it is the first desc it isn't
// really necessary to add it here
//if(prevDesc)
// s << ", ";
s << "Arm:" << it.armor;
prevDesc = true;
}
if(it.abilities.absorb.any()){
s << "protection";
it.abilities.absorb.getDescription(s);
}
s << ").";
}
Last edited: