@Byte
I wouldn't be so sure about that.(The PvP thing)
I will use Zezenia a game based off tibia, but that is nothing alike.(Not saying is good nor bad, is just an example)
Another compassion would be Tibia Cipsoft.
PvP in servers is mostly Bots VS Bots not Player Vs Player, you can't call your self skilled anymore, because players are corrupted by bots/macros, and it becomes boring or just stupid to play pvp. Right now the only skill needed is to create a good script off a bot, and have good connection
Good custom servers which content is rich can keep players in it for a while, IF AND ONLY IF there are no major bugs. As an example "Kingdom Age", that ATS was a huge success but the Admins where all BRs who didn't speak other language than Portuguese, and many bugs which they didn't care about, leading the server to a failure
I'm not hatting on PvP at all, I love it, but on today servers is just as I've already stated BvB, not PvP.
Let me ask you this.
If you say Players/Communities don't like questing and sorts off, why do they play Global Maps instead of Team Vs Team servers? (War Servers)
This is my answer, not sure if you agree or not.
Custom servers don't Die off DDos, they die off Poor content, bugs which lead to resets, or in most of the cases low content to play. that's why Custom Ots die.
TL;DR
Custom servers die off: "Bugs which lead to resets, low content" not DDOS.
PvP is not why players go for Global Maps, other wise they would play WarServers.
I wouldn't be so sure about that.(The PvP thing)
I will use Zezenia a game based off tibia, but that is nothing alike.(Not saying is good nor bad, is just an example)
They had 2 servers back when I played, 2 PvP, the difference was the locations where they where hosted. The community started decaying cuz everyone was an a-hole and just Pk everywhere and anyone, they decided to create another server PvE (Player Versus Environment focused only, in other words NO-PvP). The server was a huge success, the player base growth for about 80% there, to say some numbers, PVP servers had 30-50 Max players in top Hours, the PvE had 100+ all day.
Another compassion would be Tibia Cipsoft.
Back in the day when tibia was PvP, PvP-e, and Non-PVP, Non-PVP servers had the most players in it, cuz they didn't want to go trough all the hustle of been hunted or to get killed while playing. why do you think they now work as Optional PVP.
PvP in servers is mostly Bots VS Bots not Player Vs Player, you can't call your self skilled anymore, because players are corrupted by bots/macros, and it becomes boring or just stupid to play pvp. Right now the only skill needed is to create a good script off a bot, and have good connection
Good custom servers which content is rich can keep players in it for a while, IF AND ONLY IF there are no major bugs. As an example "Kingdom Age", that ATS was a huge success but the Admins where all BRs who didn't speak other language than Portuguese, and many bugs which they didn't care about, leading the server to a failure
Another example of rich content would be Necronia New World (Sorry if they changed it, but this is the name I knew it for) developed by @Shadowsong @tarjei , this is such a good server, but sadly they are still in beta testings, and they don't focus on PVP or something of sorts, its pure Lore/questing, and its amazing, the player get hook in the RP feeling it gives that just want you to stay for more.
I'm not hatting on PvP at all, I love it, but on today servers is just as I've already stated BvB, not PvP.
Let me ask you this.
If you say Players/Communities don't like questing and sorts off, why do they play Global Maps instead of Team Vs Team servers? (War Servers)
This is my answer, not sure if you agree or not.
"Players have hidden feelings to develop their Characters into something unique of their own, they like to do quests that's why they still play Global Maps.
Custom servers don't Die off DDos, they die off Poor content, bugs which lead to resets, or in most of the cases low content to play. that's why Custom Ots die.
TL;DR
Custom servers die off: "Bugs which lead to resets, low content" not DDOS.
PvP is not why players go for Global Maps, other wise they would play WarServers.