MikeOT
Well-Known Member
- Joined
- Jan 22, 2017
- Messages
- 232
- Solutions
- 2
- Reaction score
- 86
So, I feel like the relationship between tfs , otclient, item editor, and object builder are in a very awkward place.
What I mean is, otclient runs pretty crappy with 10.98 tfs, and object builder dont even support 10.98 out of the box. I don't know what kind of support object builder has, but it seems to me otclient is basically dead where it stands.
Seeing as how noone seems interested in progressing anything publicly and fixing these issues for the community as a whole, and I'm fairly convinced that the unity3d client hype is just smoke and mirrors, I am willing to throw some money at fixing these issues.
I would do it myself, but I am barely even a scripter, let alone a C++ programmer.
What will it take to smooth out Otclient to where it plays nicely with the current tfs, and to upgrade the current object builder to 10.98 support?
What I mean is, otclient runs pretty crappy with 10.98 tfs, and object builder dont even support 10.98 out of the box. I don't know what kind of support object builder has, but it seems to me otclient is basically dead where it stands.
Seeing as how noone seems interested in progressing anything publicly and fixing these issues for the community as a whole, and I'm fairly convinced that the unity3d client hype is just smoke and mirrors, I am willing to throw some money at fixing these issues.
I would do it myself, but I am barely even a scripter, let alone a C++ programmer.
What will it take to smooth out Otclient to where it plays nicely with the current tfs, and to upgrade the current object builder to 10.98 support?