Hi guys!. Is there any function like setPlayerSummon = 2? I'm trying to make pvp arena and want to lock capability to summon any monster there. Is any solution for it?
When summon kill player on arena then owner of that summon and other summon stay in locked arena but this lasthit summon is teleported to winner position. I'm using deathlist[1] so that's the problem
TFS 0.4, 8.6 Tibia
When summon kill player on arena then owner of that summon and other summon stay in locked arena but this lasthit summon is teleported to winner position. I'm using deathlist[1] so that's the problem
TFS 0.4, 8.6 Tibia