overdriven
Active Member
- Joined
- Mar 10, 2020
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I have exported an .obd file which consist of 2 layers (water and sand).
I have also imported a new sand sprite to my tibia.spr/tibia.dat file with OBD.
Now I want to change the sand tile of this .obd with my new sprite (not replace existing sprite! - this is very important).
So it's only about changing the reference from old sprite ID to new imported sprite ID, but .obd is a binary file so I don't know how to edit it in readable format.
Is there some .obd editor which would allow me to do that?
I don't want to use Object Builder to do it because it's bugged (it's replacing existing sprites).
I have also imported a new sand sprite to my tibia.spr/tibia.dat file with OBD.
Now I want to change the sand tile of this .obd with my new sprite (not replace existing sprite! - this is very important).
So it's only about changing the reference from old sprite ID to new imported sprite ID, but .obd is a binary file so I don't know how to edit it in readable format.
Is there some .obd editor which would allow me to do that?
I don't want to use Object Builder to do it because it's bugged (it's replacing existing sprites).