Is there an <attacks> that throws a specific item ID on the ground under the target, like a demon throw's a fire field
<attack name="firefield" interval="1000" chance="45" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="firefield" interval="1000" chance="45" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>