Yalasari
Active Member
- Joined
- Jul 16, 2017
- Messages
- 82
- Solutions
- 8
- Reaction score
- 46
Hi,
I want to make loot analyzer using OTClient + TFS 1.3, and i don't really know how approach one of most important thing:
Well, i think about something like this:
Monster died (Server side) -> Send info about loot to OTClient via opcode (Problem here) -> Print Info about loot, graphs, income etc. (Client side)
But i don't really know how to send this data optimally.
I have idea how to do this with lua but i want to use c++ as much as possible.
If something works out, i'll definitely share this with community.
I would appreciate any help and suggestions
I want to make loot analyzer using OTClient + TFS 1.3, and i don't really know how approach one of most important thing:
Well, i think about something like this:
Monster died (Server side) -> Send info about loot to OTClient via opcode (Problem here) -> Print Info about loot, graphs, income etc. (Client side)
But i don't really know how to send this data optimally.
I have idea how to do this with lua but i want to use c++ as much as possible.
If something works out, i'll definitely share this with community.
I would appreciate any help and suggestions