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Solved [Mapping - RME] Houses

JDB

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This picture basically explains everything...

housesm.png


That house is obviously not in Ab'dendriel. What's wrong? :eek:

P.S.
I am not a mapper, I hate RME, don't post if you can't help.
 
Last edited:
I'm not an expert in this, but isn't this to do with town settings? Open the settings and see if you can do something there :) Also maybe house properties?

Well, tried to help heh
 
I'm not an expert in this, but isn't this to do with town settings? Open the settings and see if you can do something there :) Also maybe house properties?

Well, tried to help heh

I just looked at the town settings, here is a picture. Everything seems fine...

houses2.png


This is some weird crap...

Maybe I have to "re-arrange" the town's?
 
Before doing anything , make sure ur RME is closed:

Go to your data/world folder , find the file called "map-house.xml" ("map" will be replaced by ur maps name), and open this file with notepad/wordpad or whatever... Now , do CTRL + F and enter: "Silver Street 4"

You should be taken to the line like this:
<house name="The Highers #1" houseid="1" entryx="1961" entryy="1874" entryz="7" rent="135000" townid="2" size="166"/>

except your line will have the information about that house entered.. Take a look at this part:
townid="2" -- and change it to the corresponding city.

press save , and open rme .. tell me if this helps :p
 
Before doing anything , make sure ur RME is closed:

Go to your data/world folder , find the file called "map-house.xml" ("map" will be replaced by ur maps name), and open this file with notepad/wordpad or whatever... Now , do CTRL + F and enter: "Silver Street 4"

You should be taken to the line like this:
<house name="The Highers #1" houseid="1" entryx="1961" entryy="1874" entryz="7" rent="135000" townid="2" size="166"/>

except your line will have the information about that house entered.. Take a look at this part:
townid="2" -- and change it to the corresponding city.

press save , and open rme .. tell me if this helps :p

Ah, okay I will try it.
 
Before doing anything , make sure ur RME is closed:

Go to your data/world folder , find the file called "map-house.xml" ("map" will be replaced by ur maps name), and open this file with notepad/wordpad or whatever... Now , do CTRL + F and enter: "Silver Street 4"

You should be taken to the line like this:
<house name="The Highers #1" houseid="1" entryx="1961" entryy="1874" entryz="7" rent="135000" townid="2" size="166"/>

except your line will have the information about that house entered.. Take a look at this part:
townid="2" -- and change it to the corresponding city.

press save , and open rme .. tell me if this helps :p

Shouldn't be there option for this im Remere itself? :p Weird...
 
Well...excuse my language, but WHAT THE FUCK!?
It's probably happening because I am importing the map, because RME is outdated (not 8.7).

nowv.png
 
May be , may be .. But keep in mind that stuff like spawn positions , spawn names , and house configuration are kept in those files in your world folder: map-spawn.xml and map-house.xml

Even though there is not an option in application , you may search for stuff to fix in there.

@last screenie: same thing happened to me one time .. I'm not certain how I fixed it .. can't recall..
what about your house.xml , you checked it?
 
May be , may be .. But keep in mind that stuff like spawn positions , spawn names , and house configuration are kept in those files in your world folder: map-spawn.xml and map-house.xml

Even though there is not an option in application , you may search for stuff to fix in there.

@last screenie: same thing happened to me one time .. I'm not certain how I fixed it .. can't recall..
what about your house.xml , you checked it?

It worked, I just reloaded it again...I have to change all house "townid" manually...I hate RME.

Anyways, thank you! Close thread.
 
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