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Lua MOD random item stats

Swiff

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Anyone know how I can get the attackspeed attribute to work? I can get the stat and everything. but it doesen't give me any boost in attackspeed when equipped.
crossbow = legendary crossbow (Range:5, Hit% +53).
[Attack Speed: +45%]
[Hit Chance: +53%]


No difference in attackspeed compared with a normal crossbow



I'm using TFS 0.3.6pl1
from: svn://svn.otland.net/public/forgottenserver/tags/0.3.6pl1
MOD:http://otland.net/threads/mod-random-item-stats.130295/
 
Bump.
The script says that it takes the attackspeed from vocations.xml, so even if I have it set to different than the default (I use little faster attack for palladins, not any super fast attack) it should get faster, no?
Am I missing something.. like a function or so.
 

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