vakacjus
Lua & C++ Study.
- Joined
- Oct 23, 2008
- Messages
- 255
- Solutions
- 1
- Reaction score
- 26
I took idea from : Weed Cuting System
Atleast If someone can help me with reward random cuz it also giving me one reward.
Can't set this randomly
HTML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Miner System" version="1.0" author="Cero" contact="" enabled="yes">
<config name="Miner Lib"><![CDATA[
miner = {}
miner.reward = {2146, 2147, 2150, 2149, 7759, 7760, 7761, 7762}
miner.kam = {1285, 1303, 1306, 1304, 1299, 1286}
miner.maxLevel = 100
miner.stor = {878, 877}
miner.showLevel = true
function miner.getPlayerSkill(cid)
return getPlayerStorageValue(cid, miner.stor[1])
end
function miner.addSkillTry(cid)
if(getPlayerStorageValue(cid, miner.stor[1]) >= miner.maxLevel) then
return true
end
local formula = getPlayerStorageValue(cid, miner.stor[1]) / 10
if(math.random(1, formula) == 1) then
if(getPlayerStorageValue(cid, miner.stor[2]) >= 99) then
setPlayerStorageValue(cid, miner.stor[2], 0)
setPlayerStorageValue(cid, miner.stor[1], getPlayerStorageValue(cid, miner.stor[1])+1)
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, "You advanced in Mining. "..(miner.showLevel == true and "["..getPlayerStorageValue(cid, miner.stor[1]).."]" or "").."")
else
setPlayerStorageValue(cid, miner.stor[2], getPlayerStorageValue(cid, miner.stor[2])+1)
end
end
return true
end
]]></config>
<action itemid="4847" event="script"><![CDATA[
domodlib("Miner Lib")
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(isInArray(miner.kam, itemEx.itemid) == false) then
return false
end
miner.addSkillTry(cid)
doSendMagicEffect(toPosition, 9)
if(math.random(miner.getPlayerSkill(cid), miner.maxLevel) == miner.maxLevel) then
local itemid = itemEx.itemid
doRemoveItem(itemEx.uid, 1)
doCreateItem(1293, 1, toPosition)
doPlayerAddExperience(cid, 50)
doPlayerAddItem(cid, miner.reward[1], 3)
addEvent(function()
doRemoveItem(getThingFromPos(toPosition).uid)
pien = doCreateItem(3607, 1, toPosition)
addEvent(function()
doRemoveItem(getThingFromPos(toPosition).uid)
doCreateItem(itemid, 1, toPosition)
end, 5 * 1000, {itemid = itemid, toPosition = toPosition})
end, 5 * 1000, {itemid = itemid, toPosition = toPosition})
end
return true
end]]></action>
<event type="login" name="Miner Login" event="script"><![CDATA[
domodlib("Miner Lib")
function onLogin(cid)
if(getPlayerStorageValue(cid, miner.stor[1]) < 10) then
setPlayerStorageValue(cid, miner.stor[1], 10)
end
if(getPlayerStorageValue(cid, miner.stor[2]) < 0) then
setPlayerStorageValue(cid, miner.stor[2], 0)
end
return true
end
]]></event>
</mod>
Atleast If someone can help me with reward random cuz it also giving me one reward.
Can't set this randomly
PHP:
doPlayerAddItem(cid, miner.reward[1], 3)