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Monsters dont drop any loot

WeZzi

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Joined
Jun 24, 2010
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Well as title says, i got an problem on my server. (TFS 0.3.6)
Whan i kill a monster, Both on GM/GOD blabla~ And on an normal character, They wont drop any loot.
Also the text that cames up when you kill a monster about the loot wont come up.
 
i got the same problem, but it started later... I compiled it by myself because i changed the code... have you found any solution?? thanks!
 
i checked a lot of times, but here it is:

experienceStages = false
rateExperience = 20.0
rateExperienceFromPlayers = 0
rateSkill = 1.0
rateMagic = 1.0
rateLoot = 1.0
rateSpawn = 1.0

I tryed changing loot chance in specific monsters to 100000, but still no looting. thanks!
 
get anotehr distro and it should be fixed

Yes, it should be the easiest way, but I have made several changes in code (nothing with loot) and repairing the error I think is the easiest way now...

One thing I changed is adding LEVEL and EXPERIENCE to monsters, but that is set only in summons, because it is a pokemon server. I will try add level and experience to wild pokemons and see if that is the problem...

If anybody has an idea, please, post!!
 
i checked a lot of times, but here it is:

experienceStages = false
rateExperience = 20.0
rateExperienceFromPlayers = 0
rateSkill = 1.0
rateMagic = 1.0
rateLoot = 1.0
rateSpawn = 1.0

I tryed changing loot chance in specific monsters to 100000, but still no looting. thanks!

increase the loot rate and i think it would work :)
 
didn't work... =/

I will try checking C++ code...

I read in other post a guy saying when he compiled in console mode it doesn't work, like me. But in gui mode it work. For me both don't work... maybe unaltered code should work... I will find solutions...

IF ANYONE KNOWS ANY WAY TO CHANGE IN C++, PLEASE HELP! don't need step by step =]
 
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