local table = {
["Widow Queen"] = {item = {5879, 50, id = 1}},
["racing bird"] = {item = {5879, 50, id = 2}},
["war bear"] = {item = {5879, 50, id = 3}},
["black sheep"] = {item = {5879, 50, id = 4}},
["midnight panther"] = {item = {5879, 50, id = 5}},
["draptor"] = {item = {5879, 50, id = 6}},
["titanica"] = {item = {5879, 50, id = 7}},
["tin lizzard"] = {item = {5879, 50, id = 8}},
["blazebringer"] = {item = {5879, 50, id = 9}},
["rapid boar"] = {item = {5879, 50, id = 10}},
["stampor"] = {item = {5879, 50, id = 11}},
["undead cavebear"] = {item = {5879, 50, id = 12}},
["mule"] = {item = {5879, 50, id = 13}},
["tiger slug"] = {item = {5879, 50, id = 14}},
["uniwheel"] = {item = {5879, 50, id = 15}},
["crystal wolf"] = {item = {5879, 50, id = 16}},
["war horse"] = {item = {5879, 50, id = 17}},
["kingly deer"] = {item = {5879, 50, id = 18}},
["tamed panda"] = {item = {5879, 50, id = 19}},
["dramedary"] = {item = {5879, 50, id = 20}},
["sandstone scorion"] = {item = {5879, 50, id = 21}},
["rented horse 1"] = {item = {5879, 50, id = 22}},
["fire war horse"] = {item = {5879, 50, id = 23}},
["shadow draptor"] = {item = {5879, 50, id = 24}},
["rented horse 2"] = {item = {5879, 50, id = 25}},
["rented horse 3"] = {item = {5879, 50, id = 26}}
}
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if table[msg] then
local t = table[msg]
talkState[talkUser] = 1
if getPlayerPremiumDays(cid) >= 1 then
if not getPlayerMount(cid, t.id) then
if doPlayerRemoveItem(cid, t.item[1], t.item[2]) then
doPlayerAddMount(cid, t.id)
selfSay("You lost "..t.item.." for mount!", cid)
talkState[talkUser] = 0
else
selfSay("Sorry, you do not have "..t.item[2].." "..getItemDescriptions(t.item[1]).name.."!", cid)
talkState[talkUser] = 0
end
else
selfSay("You already have this mount!", cid)
talkState[talkUser] = 0
end
else
selfSay("You must be Premium!", cid)
talkState[talkUser] = 0
end
else
selfSay('What? Please told me a correct name of mount!', cid)
talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())