Compiler: Default compiler
Building Makefile: "C:\Documents and Settings\Administrator.TECH-LABSERVER\Desktop\New Folder\0.3b1pl2\dev-cpp\Makefile.win"
Executing make...
make.exe -f "C:\Documents and Settings\Administrator.TECH-LABSERVER\Desktop\New Folder\0.3b1pl2\dev-cpp\Makefile.win" all
g++.exe -c ../condition.cpp -o obj//condition.o -I"C:/Documents and Settings/Administrator.TECH-LABSERVER/Desktop/Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -fexpensive-optimizations -O1
In file included from ../items.h:25,
from ../item.h:26,
from ../map.h:32,
from ../game.h:28,
from ../condition.cpp:23:
../const.h:308: error: expected `}' before "WEAPON_WAND"
../const.h:308: error: invalid conversion from `int' to `WeaponType_t'
../const.h:309: error: invalid conversion from `int' to `WeaponType_t'
../const.h:311: error: invalid conversion from `int' to `WeaponType_t'
../const.h:311: error: expected `,' or `;' before '}' token
../const.h:311: error: expected declaration before '}' token
In file included from ../items.h:25,
from ../item.h:26,
from ../map.h:32,
from ../game.h:28,
from ../condition.cpp:23:
../const.h:21:1: unterminated #ifndef
In file included from ../item.h:26,
from ../map.h:32,
from ../game.h:28,
from ../condition.cpp:23:
../items.h:21:1: unterminated #ifndef
In file included from ../map.h:32,
from ../game.h:28,
from ../condition.cpp:23:
../item.h:22:1: unterminated #ifndef
In file included from ../game.h:28,
from ../condition.cpp:23:
../map.h:21:1: unterminated #ifndef
In file included from ../condition.cpp:23:
../game.h:21:1: unterminated #ifndef
make.exe: *** [obj//condition.o] Error 1
Execution terminated