at first I'm not interested in updating the protocol or maintaining compatibility with old versions, even if it's not difficult, but it's kind of boring.Hi @Mehah, do you plan to add support for version 10 sometime? with Prey Window and Imbuiment Window per example...
strange, make sure you have not compiled in DEBUG mode, if so, this is the problem ...I have compiled your client and i have very serious fps drops on it, compared it to master OTC client which did not have same problems.
this feature will be very laborious, for now, I will not implement it."3- Possible True OTML, using HTML and CSS writing. (Maybe I won't have time for this)"
Will be able?
thx a lot, you just got me drunk.Amazing work! Sent you a donation for a well deserved beer.
at first I'm not interested in updating the protocol or maintaining compatibility with old versions, even if it's not difficult, but it's kind of boring.
strange, make sure you have not compiled in DEBUG mode, if so, this is the problem ...
this feature will be very laborious, for now, I will not implement it.
thx a lot, you just got me drunk.
it really is strange, make sure you are not giving an error on the client console.Mehahs OTCLIENT (as you can see its laggin i even got 10fps sometimes and ping spiking to 500~)Gyazo Screen Video
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EDUBARTS OTCLIENT (fps are dropping but nothing freezing , the ping stays normal the fps is above 60)Gyazo Screen Video
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Kondrahs (no fps drops at all , everything is smooth as butter)Gyazo Screen Video
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to verify im not trying to bash your OTCLIENT, not at all. im trying to give my test results so you can improve , i admire your work for the community very much, thank you!
All the clients compiled to 64x release
Sorry not sure what u mean, are you asking if i am getting any errors on the terminal? i just checked and i am getting some error indeed:it really is strange, make sure you are not giving an error on the client console.
Sorry not sure what u mean, are you asking if i am getting any errors on the terminal? i just checked and i am getting some error indeed:
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Turned off the module and its working as intended , no lags , no fps drops whatsoever.so that's why your FPS is dropping dramatically.
do a test by disabling the battle module and the terminal.
I'll take a look at the battle module and about this "error", it's just a warning, I've already corrected it, but I haven't yet committed it.Turned off the module and its working as intended , no lags , no fps drops whatsoever.
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Any idea why im getting this battle error tho? i just freshly compiled it again and have the same bug , while compiling i noticed this error:
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Theres was no other errors while compiling.
I also have noticed one more 'bug'I'll take a look at the battle module and about this "error", it's just a warning, I've already corrected it, but I haven't yet committed it.
at first it is not the focus now, but in any case, make a report on github, explaining the problem in detail and how to reproduce it, that when I have some time, I will take a look.I also have noticed one more 'bug'
The hitboxes are off, you for example can hit hmm while the player is already on the other sqm.Gyazo Screen Video
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You also cannot for example magicwall behind him because the same error occurs, the client still thinks the SQM is occupied.
Idk if you are dealing with such bugs tho or u are just trying to optimize the client. Let me know if u need any more testing from me.Gyazo Screen Video
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Done!at first it is not the focus now, but in any case, make a report on github, explaining the problem in detail and how to reproduce it, that when I have some time, I will take a look.
thanks so much, if you continue like this, in a little while nobody else will have to pay $5k.Donated, thank you for what you do. Will donated monthly and more
No one has to pay for v8.nobody else will have to pay $5k
No one has to pay for v8.
People think that they need sources but they are wrong, 95% of client editing can be done via modules, 5% is so advanced that not even a lot of people in this community would be able to do.
Until there is proper encryption and compression with updater like in v8, even this client won't be used by many because it changes A LOT.