snacky
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- Apr 16, 2009
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Thank you, now I want to know how can I achieve the removal function takes the coords from the config lines? for Example:
Notice that I need the teleport to be removed by the location stated on each TP by its actionID
-- BELOW THIS LINE IS SOLVED --
Im triying to remove a teleport, once a player go throught it. The teleport is created once the monster dies.
Here is the code, me trying to doRemoveItem, but its giving me error:
ERRROR:
[Error - MoveEvents Interface]
In a timer event called from:
data/...........
Description:
attemp to index a nil value
stack traceback;
[C:] in function 'getTileItemById'
What could be the problem? All i need, is the teleport is removed once the character has went throught it.
Any help would be Appreciated!
Notice that I need the teleport to be removed by the location stated on each TP by its actionID
Code:
local config = {
bosses={---aid of portal, position where it sends, value it sets, text it shows
--killed tidehunter
[7501] = {pos={x=31863, y=32894, z=1, stackpos=1}, value=1, text="", removepos={x=31978, y=32811, z=7, stackpos=1}},
[7002] = {pos={x=1128, y=1150, z=12, stackpos=1}, value=2, text="Test"},
[7003] = {pos={x=1046, y=1206, z=13, stackpos=1}, value=3, text="Test"},
Code:
local function removal(position)
local t= config.bosses[ -what should be placed here?- ]
doRemoveThing(getTileItemById(t.removepos, config.uniqueId).uid, 1)
return TRUE
end
-- BELOW THIS LINE IS SOLVED --
Im triying to remove a teleport, once a player go throught it. The teleport is created once the monster dies.
Here is the code, me trying to doRemoveItem, but its giving me error:
Code:
local config = {
bosses={---aid of portal, position where it sends, value it sets, text it shows
--killed tidehunter
[7501] = {pos={x=31863, y=32894, z=1, stackpos=1}, value=1, text=""},
[7002] = {pos={x=1128, y=1150, z=12, stackpos=1}, value=2, text="Test"},
[7003] = {pos={x=1046, y=1206, z=13, stackpos=1}, value=3, text="Test"},
[7004] = {pos={x=1152, y=1196, z=13, stackpos=1}, value=4, text="Test"},
[7005] = {pos={x=1245, y=1297, z=12, stackpos=1}, value=5, text="Test"},
[7006] = {pos={x=1066, y=1309, z=13, stackpos=1}, value=6, text="Test"}
},
mainroom={---aid, position, lowest value that can use this portal, text
[7101] = {pos={x=1173, y=1139, z=12, stackpos=1}, value=1, text="Test"},
[7102] = {pos={x=1128, y=1150, z=12, stackpos=1}, value=2, text="Test"}
},
portals={---aid, position, text
[7200] = {pos={x=1715, y=1427, z=14}, text="Escaping to the Retreat..."},
[7201] = {pos={x=1717, y=1256, z=8}, text="Entering Ushuriel's Ward"}
},
storage=77090,---storage used in boss and mainroom portals
uniqueId = 5024,
walkback="You don't have enough energy to enter this portal",---message if you cannot use mainroom portal
e={} }----dunno whats this but have to be like this to make doCreatureSayWithDelay working, DON'T TOUCH}
--teleport position to be removed
local position = { x=31978, y=32811, z=7}
local function removal(position)
doRemoveThing(getTileItemById(position, config.uniqueId).uid, 1)
return TRUE
end
function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) == TRUE then
if(config.bosses[item.actionid]) then
local t= config.bosses[item.actionid]
if getPlayerStorageValue(cid, config.storage)< t.value then
setPlayerStorageValue(cid, config.storage, t.value)
end
doTeleportThing(cid, t.pos)
doSendMagicEffect(t.pos, CONST_ME_TELEPORT)
--doCreatureSayWithDelay(cid,t.text,19,1, config.e)
addEvent(removal, position)
elseif(config.mainroom[item.actionid]) then
local t= config.mainroom[item.actionid]
if getPlayerStorageValue(cid, config.storage)>=t.value then
doTeleportThing(cid, t.pos)
doCreatureSayWithDelay(cid,t.text,19,1,config.e)
else
doTeleportThing(cid, fromPosition)
doCreatureSay(cid, config.walkback, 19)
end
elseif(config.portals[item.actionid]) then
local t= config.portals[item.actionid]
doTeleportThing(cid, t.pos)
doCreatureSayWithDelay(cid,t.text,19,1,config.e)
end
end
end
ERRROR:
[Error - MoveEvents Interface]
In a timer event called from:
data/...........
Description:
attemp to index a nil value
stack traceback;
[C:] in function 'getTileItemById'
What could be the problem? All i need, is the teleport is removed once the character has went throught it.
Any help would be Appreciated!
Last edited: