local voc = {
[1] = { -- sorc
spellname = "passive spell", --TODO think for proper names
combatDamage = COMBAT_DEATHDAMAGE,
CombatEffect = CONST_ME_MORTAREA,
distEffect = CONST_ANI_DEATH
},
[2] = { -- druid
spellname = "passive spell",
combatDamage = COMBAT_ICEDAMAGE,
CombatEffect = CONST_ME_ICEAREA,
distEffect = CONST_ANI_ICE
},
[3] = { -- pally
spellname = "passive spell",
combatDamage = COMBAT_PHYSICALDAMAGE,
CombatEffect = CONST_ME_HITAREA,
distEffect = CONST_ANI_THROWINGSTAR
},
[4] = { -- knight
spellname = "passive spell",
combatDamage = COMBAT_PHYSICALDAMAGE,
CombatEffect = CONST_ME_DRAWBLOOD,
distEffect = CONST_ANI_LARGEROCK
},
}