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Possibility to change blood splash text?

Darted450

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The red damage when you receive damage, is it possible to chcange the colors to something else? Dark yellow, orange, brown...?
 

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It's possible in two ways.
1. Fastest. In sources, file: combat.cpp
2. Very long, can be annoying. Via LUA, using onStatsChange in creaturescripts what turns physical damage to undefined and adds for example custom animated text. To apply this for monsters too - you have to add
Code:
<script>
     <event name"bla bla bla">
</script>
to every monster's XML file.
 
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