MikeOT
Well-Known Member
- Joined
- Jan 22, 2017
- Messages
- 232
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Ok, so I'm using Tfs 1.2 for 8.6 (ninja's downgrade)
Essentially, there are a ton of sprites that I'm not going to be using, and most of what I am using is custom. It seems unnecessarily difficult to sift through the 1000's of sprites I'm not using.
What I'm trying to do is to create a new or heavily modify the spr/dat and items.otb and then adjust the xml files so I can de-clutter my environment and free myself from searching through all the sprites that I don't want to use.
Also, I have an updated otitem editor (that works up to 10.98), but it's giving me fits while trying to use it on this server. It opens the spr/dat files fine, but tells me the items.otb don't match the client version 20 (even though it all opens on the old item editor and RME)..... Pretty much pulling my hair out trying to figure out that one.
I'd prefer to use the newer OT Item editor because it is just designed better, but if I have to at least the old one seems to work when adding new items.
Anyway, Is there a way to just delete these items completely? (including ground tiles/walls/etc)
In a perfect world, what I'm trying to accomplish is being able to open my RME/Object Builder/Item editor and only have the items I'm using present. It sounds simple enough, but it is completely alluding me as to how to do it.
I'm at the end of my rope with it, any suggestions?
Essentially, there are a ton of sprites that I'm not going to be using, and most of what I am using is custom. It seems unnecessarily difficult to sift through the 1000's of sprites I'm not using.
What I'm trying to do is to create a new or heavily modify the spr/dat and items.otb and then adjust the xml files so I can de-clutter my environment and free myself from searching through all the sprites that I don't want to use.
Also, I have an updated otitem editor (that works up to 10.98), but it's giving me fits while trying to use it on this server. It opens the spr/dat files fine, but tells me the items.otb don't match the client version 20 (even though it all opens on the old item editor and RME)..... Pretty much pulling my hair out trying to figure out that one.
I'd prefer to use the newer OT Item editor because it is just designed better, but if I have to at least the old one seems to work when adding new items.
Anyway, Is there a way to just delete these items completely? (including ground tiles/walls/etc)
In a perfect world, what I'm trying to accomplish is being able to open my RME/Object Builder/Item editor and only have the items I'm using present. It sounds simple enough, but it is completely alluding me as to how to do it.
I'm at the end of my rope with it, any suggestions?