Hello! I got an idea the other day, but I will need a script like this for it. Such a script may be used in alot of various ways. Anyways here goes:
Description:
Simply a few spots where there will spawn a seemingly random item.
Details:
*number of items that the "random generator" choose from may vary with each position. As in one spot there may be 3 different items that can spawn, but in another there may be 10.
*only one item may spawn, so it will have to check if there's alredy an item there before spawning a new item.
*a timer or something that checks if there's an item there alredy.
It will work quite as when killing a monster, except that only 1 item may drop and that you don't have to kill anything. As I want to create some spots wich are hard to reach with less variety and more rare items and some more common repsawns.
Description:
Simply a few spots where there will spawn a seemingly random item.
Details:
*number of items that the "random generator" choose from may vary with each position. As in one spot there may be 3 different items that can spawn, but in another there may be 10.
*only one item may spawn, so it will have to check if there's alredy an item there before spawning a new item.
*a timer or something that checks if there's an item there alredy.
It will work quite as when killing a monster, except that only 1 item may drop and that you don't have to kill anything. As I want to create some spots wich are hard to reach with less variety and more rare items and some more common repsawns.