[EDIT] SOLVED: FORGOT TO UPDATE EVENTS :S
Hello,
The issue I am having is the rate multipliers. So what I did before the issue. I had TFS 1.0, rates were working perfectly. Then I had upgraded to TFS 1.1. No issues while compiling. It's the latest TFS 1.1.
Now, I've tried disabling stages and using the config.lua rates, but none of the rates are working, not even skills. I've disabled the stamina system even. Still when I kill a monster, which as 1x rate gives 20exp., with 500x or 7x, this monster still gives 20exp.
Here is in-game info:
Here is a monster example:
Here is my config.lua:
And my Stages.xml:
Hello,
The issue I am having is the rate multipliers. So what I did before the issue. I had TFS 1.0, rates were working perfectly. Then I had upgraded to TFS 1.1. No issues while compiling. It's the latest TFS 1.1.
Now, I've tried disabling stages and using the config.lua rates, but none of the rates are working, not even skills. I've disabled the stamina system even. Still when I kill a monster, which as 1x rate gives 20exp., with 500x or 7x, this monster still gives 20exp.
Here is in-game info:
Code:
18:30 Server Info:
Exp rate: 7
Skill rate: 40
Magic rate: 30
Loot rate: 2
______________________
18:30 You gained 20 experience points.
Here is a monster example:
Code:
<monster name="Azure Frog" namedescription="a azure frog" race="blood" experience="20" speed="200" manacost="305">
Here is my config.lua:
Code:
-- Rates
-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
rateExp = 500
rateSkill = 40
rateLoot = 2
rateMagic = 30
rateSpawn = 1
And my Stages.xml:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<stages>
<config enabled="1"/>
<stage minlevel="1" maxlevel="8" multiplier="7"/>
<stage minlevel="9" maxlevel="20" multiplier="6"/>
<stage minlevel="21" maxlevel="50" multiplier="5"/>
<stage minlevel="51" maxlevel="100" multiplier="4"/>
<stage minlevel="101" multiplier="5"/>
</stages>
Last edited: