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Red skull bug

Bluewolf

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Hello all!
I was testing my server and I noticed that red skull is bugged. Sometimes just 5 frags will result the rs and sometimes it works as intended in config.lua, which is 20 daily frags to red skull. Weekly and mounthly amounts are pretty high so they won't be a problem. I think the bug is in the 0.3.6 crying damson TFS, which I'm using. I don't know how to fix it so if someone could help me with that I would be grateful. I can also change the TFS version if there are some better ones for 8.60, but it should be available for free, because I don't have otland premium.

Kind Regards Bluewolf
 
Okey if you think the problem is in the config.lua

redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 20
weeklyFragsToRedSkull = 300
monthlyFragsToRedSkull = 900
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = false
useFragHandler = true
advancedFragList = false

I don't see anything weird in this, but you can take a look.
 

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