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Redskull Bug

Marilyekon

New Member
Joined
Feb 23, 2010
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Hello. When i get redskull at 10 frags, i waited 1 hour for it to go away. After two hours it was still there. therfore i used a rs remover, and reloggen. When i loggen in again the rs were back. What can i do.

The Rs remover Script

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Frag Remover" version="1.1" author="Hermes" contact="otland.net" enabled="yes">
    <action itemid="9969" event="script"><![CDATA[
        local noRemove = {SKULL_WHITE, SKULL_YELLOW}
        local playerSkull = getPlayerSkullType(cid)
        if isInArray(noRemove, playerSkull) then
            doPlayerSendCancel(cid, "You can't remove this type of skull.")
            doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
            return true
        elseif playerSkull == SKULL_NONE then
            doPlayerSendCancel(cid, "You don't have skull.")
            doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
            return true
        else
            db.executeQuery("UPDATE `killers` SET `unjustified` = 0 WHERE `id` IN (SELECT `kill_id` FROM `player_killers` WHERE `player_id` = " .. getPlayerGUID(cid) .. ")")
            doPlayerSendTextMessage(cid, 27, "Your frags & your skull have been removed!")
            doSendMagicEffect(getPlayerPosition(cid), CONST_ME_MAGIC_RED)
            doSendAnimatedText(getPlayerPosition(cid), "POFF!", 180)
            doCreatureSetSkullType(cid,0)
            doPlayerSetSkullEnd(cid, 0, playerSkull)
            doRemoveItem(item.uid, 1)
        end
        return true
    ]]></action>
</mod>
 
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