The name changed to Mystic Spirit today, so probably today will be the release.
* Distance weapon hit chance is now determined by skill and distance to target.
* Distance missing position is now more randomized.
* Added "maxHitChance" to items.xml
I think he should...@ALL
when talaturen fix all bugs he realese this, and he not waiting monster optimizations
I think he should...
Maybe he can release beta, and when the optimzations are done, full version.
yes, there are some bugs.Reasons why 0.2.9 is not released yet:
SqLite don't (save OR load (not sure)) attributes correctly.
Reload talkactions only reloads xml file, not lua scripts.
Percent/skill bars meter is not displayed correctly (only working correctly for experience/level bar).
When blood decay it is changed to pink.
All distance weapons except the ones in weapons.xml has the attribute 'removecount'.
...
Version - Releasedate
0.2.4 [Silver Fox] - 30th July 2007
0.2.5 [Silent Phoenix] - 8th September 2007
0.2.6 [Golden Warrior] - 11th October 2007
0.2.7 [Moon Princess] - 8th December 2007
0.2.8 [Dead Bug] - 11th December 2007
0.2.9 [Mystic Spirit] - 12th January 2008
0.3 [] - ???
- rc1 - ???
- rc2 - ???
- rc3 - ???
Talaturen will release the server tomorrow :thumbup:
Or not hehe