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Error report - Thu Jul 17 15:02:02 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jul 16 2008 09:15:56
Memory load: 29
Total phys: 3133112 K available phys: 2214324 K
Start time: 17-7-2008 4:6:0
Kernel time: 0:3:14.312
User time: 0:21:52.407
Threads: 4
Exception: 0xc0000005 at eip = 0x6007b6
eax = 0
ebx = 0
ecx = 0x85f80a8 -> 0x2fa
edx = 0x1
esi = 0x417aba0 -> 0x6f42ec
edi = 0x489ac58 -> 0x6f2ac8
ebp = 0x320fa54 -> 0x320fa84
esp = 0x320fa54 -> 0x320fa84
efl = 0x10216
---Stack Trace---
From: 0x320fa54 to: 0x3210000
0x320fa54 | 0x320fa84 -> 0x320fae4 \\\\\\ stack frame //////
0x320fa58 | 0x58dd17 -> 0xf74c084 <-- ret
0x320fa58 ProtocolGame::sendCreatureInvisible(Creature const*)(0x58dcd8)
0x320fa5c | 0
0x320fa60 | 0x1
0x320fa64 | 0x2fe
0x320fa68 | 0
0x320fa6c | 0x3
0x320fa70 | 0x3a2
0x320fa74 | 0x3eaecf8 -> 0x50003
0x320fa78 | 0x73ac898 -> 0x6f3c2c
0x320fa7c | 0x417aba0 -> 0x6f42ec
0x320fa80 | 0x1c7d43e0 -> 0x1bc30b70
0x320fa84 | 0x320fae4 -> 0x320fb04 \\\\\\ stack frame //////
0x320fa88 | 0x494319 -> 0x8bc4458b <-- ret
0x320fa88 Game::internalCreatureChangeVisible(Creature*, bool)(0x49424c)
0x320fa8c | 0x489ac58 -> 0x6f2ac8
0x320fa90 | 0x417aba0 -> 0x6f42ec
0x320fa94 | 0x305
0x320fa98 | 0x2460000 -> 0xc8
0x320fa9c | 0x320f898 -> 0
0x320faa0 | 0x1c7d43e0 -> 0x1bc30b70
0x320faa4 | 0x20ff60
0x320faa8 | 0x46e1068 -> 0x67e3ea0
0x320fac0 | 0
0x320fac4 | 0x10
0x320fac8 | 0x417aba0 -> 0x6f42ec
0x320facc | 0x10
0x320fad0 | 0x10
0x320fad4 | 0x320fb34 -> 0x320fb44
0x320fad8 | 0x417aba0 -> 0x6f42ec
0x320fadc | 0x80
0x320fae0 | 0x417aba0 -> 0x6f42ec
0x320fae4 | 0x320fb04 -> 0x320fb24 \\\\\\ stack frame //////
0x320fae8 | 0x458d97 -> 0x1b8 <-- ret
0x320fae8 ConditionInvisible::startCondition(Creature*)(0x458d76)
0x320faec | 0x6f7f80 -> 0x3988580
0x320faf0 | 0x417aba0 -> 0x6f42ec
0x320faf4 | 0
0x320faf8 | 0x417aba0 -> 0x6f42ec
0x320fafc | 0x80
0x320fb00 | 0x417aba0 -> 0x6f42ec
0x320fb04 | 0x320fb24 -> 0x320fb44 \\\\\\ stack frame //////
0x320fb08 | 0x46caae -> 0x3174c084 <-- ret
0x320fb08 Creature::addCondition(Condition*)(0x46ca34)
0x320fb0c | 0x3eaed00 -> 0x6f31c8
0x320fb10 | 0x417aba0 -> 0x6f42ec
0x320fb14 | 0
0x320fb18 | 0x5e8bdc -> 0x830cc583
0x320fb1c | 0x320fadc -> 0x80
0x320fb20 | 0x417aba0 -> 0x6f42ec
0x320fb24 | 0x320fb44 -> 0x320fb74 \\\\\\ stack frame //////
0x320fb28 | 0x46cb21 -> 0xba <-- ret
0x320fb28 Creature::addCombatCondition(Condition*)(0x46cb00)
0x320fb2c | 0x417aba0 -> 0x6f42ec
0x320fb30 | 0x3eaed00 -> 0x6f31c8
0x320fb34 | 0x320fb44 -> 0x320fb74
0x320fb38 | 0x6628be -> 0x4ac800c7
0x320fb3c | 0x3eaed00 -> 0x6f31c8
0x320fb40 | 0x417aba0 -> 0x6f42ec
0x320fb44 | 0x320fb74 -> 0x320fba4 \\\\\\ stack frame //////
0x320fb48 | 0x434ac7 -> 0xff34588 <-- ret
0x320fb48 Combat::CombatConditionFunc(Creature*, Creature*, CombatParams const&, void*)(0x434a54)
0x320fb4c | 0x417aba0 -> 0x6f42ec
0x320fb50 | 0x3eaed00 -> 0x6f31c8
0x320fb54 | 0x4001f0a8
0x320fb58 | 0x320fb8c -> 0x320fb3c
0x320fb5c | 0x530629 -> 0x8b186d8d
0x320fb5c Map::getSpectators(Position const&)(0x53035c)
0x320fb60 | 0x320facc -> 0x10
0x320fb64 | 0x20fbd8
0x320fb68 | 0x3939c58 -> 0x3912110
0x320fb6c | 0x417aba0 -> 0x6f42ec
0x320fb70 | 0x417aba0 -> 0x6f42ec
0x320fb74 | 0x320fba4 -> 0x320fbd4 \\\\\\ stack frame //////
0x320fb78 | 0x434b5e -> 0xc2444c7 <-- ret
0x320fb78 Combat::CombatNullFunc(Creature*, Creature*, CombatParams const&, void*)(0x434b2e)
0x320fb7c | 0x417aba0 -> 0x6f42ec
0x320fb80 | 0x417aba0 -> 0x6f42ec
0x320fb84 | 0x3939c58 -> 0x3912110
0x320fb88 | 0
0x320fb8c | 0x320fb3c -> 0x3eaed00
0x320fb90 | 0x2fd
0x320fb94 | 0x320fba4 -> 0x320fbd4
0x320fb98 | 0x1c7d43e0 -> 0x1bc30b70
0x320fb9c | 0x417aba0 -> 0x6f42ec
0x320fba0 | 0x3939c58 -> 0x3912110
0x320fba4 | 0x320fbd4 -> 0x320fc04 \\\\\\ stack frame //////
0x320fba8 | 0x435b27 -> 0x3489068b <-- ret
0x320fba8 Combat::doCombatDefault(Creature*, Creature*, CombatParams const&)(0x435aaa)
0x320fbac | 0x417aba0 -> 0x6f42ec
0x320fbb0 | 0x417aba0 -> 0x6f42ec
0x320fbb4 | 0x3939c58 -> 0x3912110
0x320fbb8 | 0
0x320fbbc | 0x320fc28 -> 0x468f5b
0x320fbc0 | 0x75ff0a0 -> 0x700c9a8
0x320fbc4 | 0x8a2c910 -> 0x36f
0x320fbc8 | 0x3939c58 -> 0x3912110
0x320fbcc | 0x417aba0 -> 0x6f42ec
0x320fbd0 | 0x417aba0 -> 0x6f42ec
0x320fbd4 | 0x320fc04 -> 0x320fce4 \\\\\\ stack frame //////
0x320fbd8 | 0x43555c -> 0x8bf45d8b <-- ret
0x320fbd8 Combat::doCombat(Creature*, Creature*) const(0x4354bc)
0x320fbdc | 0x417aba0 -> 0x6f42ec
0x320fbe0 | 0x417aba0 -> 0x6f42ec
0x320fbe4 | 0x3939c58 -> 0x3912110
0x320fbe8 | 0x46d008 -> 0xba
0x320fbe8 Creature::hasCondition(ConditionType_t) const(0x46cfe4)
0x320fbec | 0x757c5a8 -> 0x6f3c2c
0x320fbf0 | 0x5e2bfc -> 0x8de58955
0x320fbf4 | 0x6d1c78 -> 0x601ffff
0x320fbf8 | 0x3939fc8 -> 0x39365ac
0x320fbfc | 0x3939fd0 -> 0x3936df0
0x320fc00 | 0x417aba0 -> 0x6f42ec
0x320fc04 | 0x320fce4 -> 0x320fd24 \\\\\\ stack frame //////
0x320fc08 | 0x5af673 -> 0xff7085c7 <-- ret
0x320fc08 CombatSpell::castSpell(Creature*, Creature*)(0x5af0c6)
0x320fc0c | 0x3939c58 -> 0x3912110
0x320fc10 | 0x417aba0 -> 0x6f42ec
0x320fc14 | 0x417aba0 -> 0x6f42ec
0x320fc18 | 0x6681b8 -> 0xc9c0b60f
0x320fc1c | 0x417aba0 -> 0x6f42ec
0x320fc20 | 0x80
0x320fc24 | 0x320fc34 -> 0x320fc54
0x320fc28 | 0x468f5b -> 0x1c75c084
0x320fc28 Creature::canSeeCreature(Creature const*) const(0x468f4a)
0x320fc38 Monster::isTarget(Creature*)(0x5354a0)
0x320fc68 ProtocolGame::AddPlayerStats(NetworkMessage*)(0x592db0)
0x320fc7c CombatSpell::castSpell(Creature*, Creature*)(0x5af0c6)
0x320fca8 rand24b()(0x5c53fc)
0x320fcb8 random_range(int, int, DistributionType_t)(0x5c54fe)
0x320fcbc Creature::addEventWalk()(0x469762)
0x320fcc0 | 0x5e2bfc -> 0x8de58955
0x320fcc4 | 0x6d1c72 -> 0x201ffff
0x320fcc8 | 0x320fd0c -> 0x417aba0
0x320fccc | 0x535389 -> 0x8b186d8d
0x320fccc Monster::searchTarget(bool)(0x5350bc)
0x320fcd0 | 0x320fc5c -> 0xffffffff
0x320fcd4 | 0x320fcf4 -> 0x417aba0
0x320fcd8 | 0x3939fc8 -> 0x39365ac
0x320fcdc | 0x3939fd0 -> 0x3936df0
0x320fce0 | 0x417aba0 -> 0x6f42ec
0x320fce4 | 0x320fd24 -> 0x320fd44 \\\\\\ stack frame //////
0x320fce8 | 0x5361ee -> 0x8f8b1b8b <-- ret
0x320fce8 Monster::onThinkDefense(unsigned int)(0x536144)
0x320fcec | 0x3936de0 -> 0x6f2748
0x320fcf0 | 0x417aba0 -> 0x6f42ec
0x320fcf4 | 0x417aba0 -> 0x6f42ec
0x320fcf8 | 0x85f5210 -> 0x2f5
0x320fcfc | 0x320fcfc -> 0x320fcfc
0x320fd00 | 0x320fcfc -> 0x320fcfc
0x320fd04 | 0x320fd24 -> 0x320fd44
0x320fd08 | 0x537d23 -> 0x83c0b60f
0x320fd08 Monster::despawn()(0x537d02)
0x320fd0c | 0x417aba0 -> 0x6f42ec
0x320fd10 | 0x85f5210 -> 0x2f5
0x320fd14 | 0x320fd44 -> 0x320fe34
0x320fd18 | 0x417aba0 -> 0x6f42ec
0x320fd1c | 0x1f4
0x320fd20 | 0x11b
0x320fd24 | 0x320fd44 -> 0x320fe34 \\\\\\ stack frame //////
0x320fd28 | 0x535ce8 -> 0x8bf85d8b <-- ret
0x320fd28 Monster::onThink(unsigned int)(0x535b62)
0x320fd2c | 0x417aba0 -> 0x6f42ec
0x320fd30 | 0x1f4
0x320fd34 | 0x757c83c -> 0x3775d50
0x320fd38 | 0x757c5a8 -> 0x6f3c2c
0x320fd3c | 0x2e
0x320fd40 | 0x311c345d
0x320fd44 | 0x320fe34 -> 0x320fe44 \\\\\\ stack frame //////
0x320fd48 | 0x493fc9 -> 0x42444c7 <-- ret
0x320fd48 Game::checkCreatures()(0x493af0)
0x320fd4c | 0x417aba0 -> 0x6f42ec
0x320fd50 | 0x1f4
0x320fd54 | 0x1
0x320fd58 | 0x6f7f80 -> 0x3988580
0x320fd5c | 0
0x320fd60 | 0x1cef6
0x320fd64 | 0x320fcac -> 0x1
0x320fd68 | 0
0x320fdcc Game::checkCreatures()(0x493af0)
0x320fdf0 Game::checkCreatures()(0x493af0)
0x320fdfc Game::checkCreatures()(0x493af0)
0x320fe10 | 0x493af0 -> 0x57e58955
0x320fe10 Game::checkCreatures()(0x493af0)
0x320fe14 | 0
0x320fe18 | 0x6f7f80 -> 0x3988580
0x320fe1c | 0x48916c0 -> 0x52
0x320fe20 | 0x74c6484 -> 0x6f3ed4
0x320fe24 | 0x320ff60 -> 0x320ffa8
0x320fe28 | 0x6f7f80 -> 0x3988580
0x320fe2c | 0x2f3224cc
0x320fe30 | 0
0x320fe34 | 0x320fe44 -> 0x320fee4 \\\\\\ stack frame //////
0x320fe38 | 0x63c1a8 -> 0x5b04c483 <-- ret
0x320fe3c | 0x6f7f80 -> 0x3988580
0x320fe40 | 0x2b82a38 -> 0x6f2de8
0x320fe44 | 0x320fee4 -> 0x320ff84 \\\\\\ stack frame //////
0x320fe48 | 0x66573b -> 0x8984458d <-- ret
0x320fe4c | 0x1c871d7c -> 0x493af0
0x320fe50 | 0
0x320fe54 | 0x320fee4 -> 0x320ff84
0x320fe58 | 0x18
0x320fe5c | 0x3
0x320fe60 | 0x101fe80 -> 0
0x320fe64 | 0x1c871d78 -> 0x6f5ef8
0x320fe68 | 0x2e4edb8 -> 0x20
0x320fea8 OutputMessagePool::startExecutionFrame()(0x559ba8)
0x320fec0 | 0xffc402fd
0x320fec4 | 0x77bb0001 -> 0x77ba1020
0x320fec8 | 0x5e33f1 -> 0x9090c3c9
0x320fecc | 0x177c5c68 -> 0x6b2a3b0
0x320fed0 | 0
0x320fed4 | 0x320fee4 -> 0x320ff84
0x320fed8 | 0x2b82a38 -> 0x6f2de8
0x320fedc | 0x2f3224cc
0x320fee0 | 0
0x320fee4 | 0x320ff84 -> 0x320ffb8 \\\\\\ stack frame //////
0x320fee8 | 0x5bd94d -> 0x8990458b <-- ret
0x320fee8 Dispatcher::dispatcherThread(void*)(0x5bd638)
0x320feec | 0x1c871d78 -> 0x6f5ef8
0x320fef0 | 0x6b2a3b4 -> 0x177c5c68
0x320fef4 | 0x1
0x320fef8 | 0
0x320fefc | 0
0x320ff00 | 0
0x320ff04 | 0
0x320ff08 | 0
0x320ff3c Dispatcher::dispatcherThread(void*)(0x5bd638)
0x320ff60 | 0x320ffa8 -> 0x320ffdc
0x320ff64 | 0x47464c -> 0x57e58955
0x320ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x47464c)
0x320ff68 | 0
0x320ff6c | 0x320ff50 -> 0xffc4008c
0x320ff70 | 0
0x320ff74 | 0x320ffa8 -> 0x320ffdc
0x320ff78 | 0x2b82a38 -> 0x6f2de8
0x320ff7c | 0x2b82b00 -> 0xf18
0x320ff80 | 0
0x320ff84 | 0x320ffb8 -> 0x320ffec \\\\\\ stack frame //////
0x320ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x320ff8c | 0
0x320ff90 | 0
0x320ff94 | 0
0x320ff98 | 0x2b82a38 -> 0x6f2de8
0x320ff9c | 0
0x320ffa0 | 0x320ff90 -> 0
0x320ffa4 | 0
0x320ffa8 | 0x320ffdc -> 0xffffffff
0x320ffac | 0x77bc6c74 -> 0x83ec8b55
0x320ffb0 | 0x77ba4138 -> 0xffffffff
0x320ffb4 | 0
0x320ffb8 | 0x320ffec -> 0 \\\\\\ stack frame //////
0x320ffbc | 0x7d4dfe21 -> 0x128ee850 <-- ret
0x320ffc0 | 0x2b82a38 -> 0x6f2de8
0x320ffc4 | 0
0x320ffc8 | 0
0x320ffcc | 0x2b82a38 -> 0x6f2de8
0x320ffd0 | 0
0x320ffd4 | 0x320ffc4 -> 0
0x320ffd8 | 0
0x320ffdc | 0xffffffff
0x320ffe0 | 0x7d4d89c4 -> 0x83ec8b55
0x320ffe4 | 0x7d4dfe28 -> 0xffffffff
0x320ffe8 | 0
0x320ffec | 0 \\\\\\ stack frame //////
0x320fff0 | 0 <-- ret
0x320fff4 | 0x77bcb35a -> 0x38680c6a
0x320fff8 | 0x2b82a38 -> 0x6f2de8
0x320fffc | 0
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