Elexonic
Well-Known Member
- Joined
- Jun 18, 2008
- Messages
- 1,920
- Reaction score
- 59
And other why this rune have 3 seg exaustion?
<item id="2263" article="a" name="Vip Sd">
<attribute key="weight" value="120" />
<attribute key="type" value="rune" />
</item>
<rune name="Sudden Death" id="2263" allowfaruse="1" charges="0" lvl="15" maglv="15" exhaustion="2000" needtarget="1" blocktype="solid" event="script" value="attack/vip sd.lua"/>
And script is same of sd.local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
function onGetFormulaValues(cid, level, maglevel)
local min = level / 2 + maglevel * 7.5 + 43
local max = level / 2 + maglevel * 7.9 + 48
return -min, -max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Last edited: