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OTcreator

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Hi!
Is it possible to send with some module/modem information to the engine that the player is using OTC which is without bot?
 
Hi!
Is it possible to send with some module/modem information to the engine that the player is using OTC which is without bot?
you can use game_features create module that will send all modules that are currently enabled in the client :)
 
I was using a module that commanded storage at login, but when someone gave exit and logged in, or got a kick, the status changed.

I need a way to e.g. get storage actually through a command or other way in the client , but always as he uses it and not just during login / logout.

E.g. when he logs in so that the engine recognizes after a second, two, maybe five if he is actually using the right client.
 
I was using a module that commanded storage at login, but when someone gave exit and logged in, or got a kick, the status changed.

I need a way to e.g. get storage actually through a command or other way in the client , but always as he uses it and not just during login / logout.

E.g. when he logs in so that the engine recognizes after a second, two, maybe five if he is actually using the right client.
well as far as i know each clietn reports itself as OTCLIENT_WINDOWS _ LINUX _ ANDROID etc so you know that.
when clicking game bot for example button you could add opcode that is sent to server that will notify and change players storage to 1
you could do that for any button or action.
 
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