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Error report - Sun Jan 06 20:10:09 2008
Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Jan 6 2008 20:05:19
Memory load: 41
Total phys: 2096364 K available phys: 1227928 K
Start time: 6-1-2008 19:9:23
Kernel time: 0:0:1.93
User time: 0:0:7.359
Threads: 4
Exception: 0xc0000005 at eip = 0x54810de
eax = 0x5481050 -> 0x70614d50
ebx = 0x10000f33 -> 0
ecx = 0
edx = 0xf3033c -> 0x54810a0
esi = 0x30002d99
edi = 0x1
ebp = 0x18060800
esp = 0x28cf0f4 -> 0x4b7b88
efl = 0x10206
---Stack Trace---
From: 0x28cf0f4 to: 0x28d0000
0x28cf0f4 | 0x4b7b88 -> 0x8308458b
0x28cf0f4 QTreeNode::~QTreeNode()(0x4b7b58)
0x28cf0f8 | 0x54810a0 -> 0xf30347
0x28cf0fc | 0x1
0x28cf100 | 0x28cf170 -> 0x28cf200
0x28cf104 | 0x4b4318 -> 0x6d8d3eeb
0x28cf104 Map::~Map()(0x4b42ce)
0x28cf108 | 0x12aefcc -> 0x73696c60
0x28cf10c | 0x24e17a0 -> 0x500010
0x28cf110 | 0x24e17a0 -> 0x500010
0x28cf114 | 0x24e17a8 -> 0x24e1828
0x28cf118 | 0x24e1820 -> 0x100010
0x28cf11c | 0x24e1820 -> 0x100010
0x28cf120 | 0x24e1828 -> 0x24e18a8
0x28cf124 | 0x24e18a0 -> 0x100010
0x28cf128 | 0x24e18a0 -> 0x100010
0x28cf12c | 0x24e18a8 -> 0x24e1928
0x28cf130 | 0x28cf1c0 -> 0x28cf234
0x28cf134 | 0x1
0x28cf138 | 0x24e1928 -> 0
0x28cf13c | 0x24e19a0 -> 0x100072
0x28cf140 | 0x24e19a0 -> 0x100072
0x28cf154 Map::~Map()(0x4b42ce)
0x28cf174 Game::~Game()(0x448e18)
0x28cf1e4 Game::~Game()(0x448e18)
0x28cf824 BedItem::sleep(Player*)(0x52a58e)
0x28cf82c Game::kickPlayer(unsigned int, bool)(0x462a48)
0x28cf898 BedItem::sleep(Player*)(0x52a58e)
0x28cfb44 Actions::internalUseItem(Player*, Position const&, unsigned char, Item*, unsigned int)(0x402ba6)
0x28cfba8 Actions::internalUseItem(Player*, Position const&, unsigned char, Item*, unsigned int)(0x402ba6)
0x28cfc04 Actions::useItem(Player*, Position const&, unsigned char, Item*, bool)(0x402fbc)
0x28cfc34 Actions::canUse(Player const*, Position const&)(0x40285e)
0x28cfc54 Game::playerUseItem(unsigned int, Position const&, unsigned char, unsigned char, unsigned short, bool)(0x4522d0)
0x28cfce8 Game::playerUseItem(unsigned int, Position const&, unsigned char, unsigned char, unsigned short, bool)(0x4522d0)
0x28cfdd0 Game::playerUseItem(unsigned int, Position const&, unsigned char, unsigned char, unsigned short, bool)(0x4522d0)
0x28cfef4 Dispatcher::dispatcherThread(void*)(0x50ea48)
0x28cff44 Dispatcher::dispatcherThread(void*)(0x50ea48)
0x28cff60 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4452e6)
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