Hello,
I've found out that when player is standing on a tile that is marked as "blocking" (void/lava etc) and tries to move item that is out of his reach (like gold coin that is lying on the ground 2sqm away) server crashes.
When I'm on GM everything works becouse I dont have to move from that tile so maybe it have something in common with pathfinding when it comes to get to that item. Players can get to such tiles using bad mapping (ladders, stairs, leveldoors). I know it can be fixed by just fixing the map, but I want to fix it totally.
I'm using good old 0.3.6pl1 version so maybe it was fixed in newer ones and someone can tell me how to fix that.
GDB:
Greetings,
Erexo.
I've found out that when player is standing on a tile that is marked as "blocking" (void/lava etc) and tries to move item that is out of his reach (like gold coin that is lying on the ground 2sqm away) server crashes.
When I'm on GM everything works becouse I dont have to move from that tile so maybe it have something in common with pathfinding when it comes to get to that item. Players can get to such tiles using bad mapping (ladders, stairs, leveldoors). I know it can be fixed by just fixing the map, but I want to fix it totally.
I'm using good old 0.3.6pl1 version so maybe it was fixed in newer ones and someone can tell me how to fix that.
GDB:
Greetings,
Erexo.
Last edited: