A reset creates complications with donations. A reset might bring more players but from the information I gathered from old players, they quit because of they didn't like the unbalanced PVP. Obviously its trial and error but the main reason they quit was because of unbalanced vocations. Now, the reason the server is dead now, is because the server is dead. Yes that makes perfect sense... Players obviously check the site to see how many is logged in, when they see its 4-10 people, they are not going to log in. Same goes for new players. I certainly won't join a server if its dead. Yes a reset would bring players, but also an update would too. A reset would buy time to build up more updates, but instead why not add in the next update harder quests/tasks that take time to buy time. A reset will bring players, but for how long? What it all boils down to is updates, not running out of things to do. It's hard because players will grind, but you can't grind a quest, you can't grind a dungeon-hence-limits.