jokoman
New Member
- Joined
- Mar 7, 2009
- Messages
- 28
- Reaction score
- 0
Lua:
local pos = {
{x = 1040, y = 987, z = 8},
{x = 1040, y = 989, z = 8}
}
local newpos = {
{x = 1041, y = 988, z = 9},
{x = 1052, y = 988, z = 9}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
for i = 1, #pos do
if(getTopCreature(pos[i]).uid > 0) then
doTeleportThing(getTopCreature(pos[i]).uid, newpos[i])
else
doPlayerSendCancel(cid, "There's not enough people.")
end
end
end
For some reason when using lever it teleports one player alone without checking for second player.