• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Compiling TFS 1.0 for 10.35

zoubiey

New Member
Joined
Dec 9, 2008
Messages
405
Reaction score
2
Location
Sweden / Piteå
Hey, been gone for a really long time and came back right about now becayse my friend's decided to start with some mapping, just for fun. I'm reading and trying to find anything that could guide me but no success yet, I'm used to the old TFS so this whole thing is a new territory for me.

What I'm trying to ask is, how does TFS 1.0 work? Can I compile it for 10.35 with the newest or do I need to use older source codes?


Don't ask me why they started with 10.35 because I have no idea.
 
10.35 map works just fine for the latest TFS, that currently support 10.41
To tell the truth, there's no 10.41 map, they use 10.35 map, so you should be fine.
 
10.35 map works just fine for the latest TFS, that currently support 10.41
To tell the truth, there's no 10.41 map, they use 10.35 map, so you should be fine.

Ah okay thanks!
TFS 1.0 is for client 10.41 atm and you can use maps for lower client versions in a server with a higher client version.

https://github.com/otland/forgottenserver

Precompiled
http://nightlies.otland.net/

Compiling tutorial
http://otland.net/threads/compiling...-32-bits-pics-and-lots-of-explanation.204532/

Saw does precompiled, didn't figure out how they worked so was gonna try and compile and see if I understand somehow better.
Thanks! :)
 
Back
Top