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I cant seem to get the !spells to work. I have little exp in scripts, any help is greatly appreciated
The Forgotten Server - Version 1.0
Compilied on Sep 1 2014 11:28:15 for arch x64
A server developed by Mark Samman
Visit our forum for updates, support, and resources: http://otland.net/.
>> Loading config
>> Establishing database connection... MySQL 5.5.38
>> Running database manager
>> Loading vocations
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 33760x33023.
> Map loading time: 51.513 seconds.
> Loaded house items in: 0.021 s
>> Initializing gamestate
>> Loaded 721 npcs, spawned 46411 monsters.
>> Loaded all modules, server starting up...
>> Forgotten Server Online!
Druidcakes has logged in.
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/spellbook.luanSay
data/talkactions/scripts/spellbook.lua:27: attempt to call global 'doShowTextDialog' (a nil value)
stack traceback:
[C]: in function 'doShowTextDialog'
data/talkactions/scripts/spellbook.lua:27: in function <data/talkactions/scripts/spellbook.lua:1>
Compilied on Sep 1 2014 11:28:15 for arch x64
A server developed by Mark Samman
Visit our forum for updates, support, and resources: http://otland.net/.
>> Loading config
>> Establishing database connection... MySQL 5.5.38
>> Running database manager
>> Loading vocations
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 33760x33023.
> Map loading time: 51.513 seconds.
> Loaded house items in: 0.021 s
>> Initializing gamestate
>> Loaded 721 npcs, spawned 46411 monsters.
>> Loaded all modules, server starting up...
>> Forgotten Server Online!
Druidcakes has logged in.
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/spellbook.luanSay
data/talkactions/scripts/spellbook.lua:27: attempt to call global 'doShowTextDialog' (a nil value)
stack traceback:
[C]: in function 'doShowTextDialog'
data/talkactions/scripts/spellbook.lua:27: in function <data/talkactions/scripts/spellbook.lua:1>
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- commands -->
<talkaction words="/ban" separator=" " script="ban.lua" />
<talkaction words="/ipban" separator=" " script="ipban.lua" />
<talkaction words="/unban" separator=" " script="unban.lua" />
<talkaction words="/up" script="up.lua" />
<talkaction words="/down" script="down.lua" />
<talkaction words="/c" separator=" " script="teleport_creature_here.lua" />
<talkaction words="/goto" separator=" " script="teleport_to_creature.lua" />
<talkaction words="/owner" separator=" " script="owner.lua" />
<talkaction words="/t" script="teleport_home.lua" />
<talkaction words="/town" separator=" " script="teleport_to_town.lua" />
<talkaction words="/a" separator=" " script="teleport_ntiles.lua" />
<talkaction words="/pos" separator=" " script="position.lua" />
<talkaction words="/info" separator=" " script="info.lua" />
<talkaction words="/r" separator=" " script="removething.lua" />
<talkaction words="/kick" separator=" " script="kick.lua" />
<talkaction words="/openserver" script="openserver.lua" />
<talkaction words="/closeserver" separator=" " script="closeserver.lua" />
<talkaction words="/B" separator=" " script="broadcast.lua" />
<talkaction words="/m" separator=" " script="place_monster.lua" />
<talkaction words="/i" separator=" " script="create_item.lua" />
<talkaction words="/s" separator=" " script="place_npc.lua" />
<talkaction words="/addtutor" separator=" " script="add_tutor.lua" />
<talkaction words="/removetutor" separator=" " script="remove_tutor.lua" />
<talkaction words="/looktype" separator=" " script="looktype.lua" />
<talkaction words="/summon" separator=" " script="place_summon.lua" />
<talkaction words="/chameleon" separator=" " script="chameleon.lua" />
<talkaction words="/addskill" separator=" " script="add_skill.lua" />
<talkaction words="/mccheck" script="mccheck.lua" />
<talkaction words="/ghost" script="ghost.lua" />
<talkaction words="/clean" script="clean.lua" />
<talkaction words="/hide" script="hide.lua" />
<!-- player talkactions -->
<talkaction words="!buypremium" script="buyprem.lua"/>
<talkaction words="!buyhouse" script="buyhouse.lua"/>
<talkaction words="!leavehouse" script="leavehouse.lua"/>
<talkaction words="!changesex" script="changesex.lua"/>
<talkaction words="!uptime" script="uptime.lua"/>
<talkaction words="!deathlist" script="deathlist.lua"/>
<talkaction words="!kills" script="kills.lua"/>
<talkaction words="!online" script="online.lua"/>
<talkaction words="!serverinfo" script="serverinfo.lua"/>
<talkaction words="!spells" script="spellbook.lua" />
<!-- test talkactions -->
<talkaction words="!z" separator=" " script="magiceffect.lua"/>
<talkaction words="!x" separator=" " script="animationeffect.lua"/>
</talkactions>
<talkactions>
<!-- commands -->
<talkaction words="/ban" separator=" " script="ban.lua" />
<talkaction words="/ipban" separator=" " script="ipban.lua" />
<talkaction words="/unban" separator=" " script="unban.lua" />
<talkaction words="/up" script="up.lua" />
<talkaction words="/down" script="down.lua" />
<talkaction words="/c" separator=" " script="teleport_creature_here.lua" />
<talkaction words="/goto" separator=" " script="teleport_to_creature.lua" />
<talkaction words="/owner" separator=" " script="owner.lua" />
<talkaction words="/t" script="teleport_home.lua" />
<talkaction words="/town" separator=" " script="teleport_to_town.lua" />
<talkaction words="/a" separator=" " script="teleport_ntiles.lua" />
<talkaction words="/pos" separator=" " script="position.lua" />
<talkaction words="/info" separator=" " script="info.lua" />
<talkaction words="/r" separator=" " script="removething.lua" />
<talkaction words="/kick" separator=" " script="kick.lua" />
<talkaction words="/openserver" script="openserver.lua" />
<talkaction words="/closeserver" separator=" " script="closeserver.lua" />
<talkaction words="/B" separator=" " script="broadcast.lua" />
<talkaction words="/m" separator=" " script="place_monster.lua" />
<talkaction words="/i" separator=" " script="create_item.lua" />
<talkaction words="/s" separator=" " script="place_npc.lua" />
<talkaction words="/addtutor" separator=" " script="add_tutor.lua" />
<talkaction words="/removetutor" separator=" " script="remove_tutor.lua" />
<talkaction words="/looktype" separator=" " script="looktype.lua" />
<talkaction words="/summon" separator=" " script="place_summon.lua" />
<talkaction words="/chameleon" separator=" " script="chameleon.lua" />
<talkaction words="/addskill" separator=" " script="add_skill.lua" />
<talkaction words="/mccheck" script="mccheck.lua" />
<talkaction words="/ghost" script="ghost.lua" />
<talkaction words="/clean" script="clean.lua" />
<talkaction words="/hide" script="hide.lua" />
<!-- player talkactions -->
<talkaction words="!buypremium" script="buyprem.lua"/>
<talkaction words="!buyhouse" script="buyhouse.lua"/>
<talkaction words="!leavehouse" script="leavehouse.lua"/>
<talkaction words="!changesex" script="changesex.lua"/>
<talkaction words="!uptime" script="uptime.lua"/>
<talkaction words="!deathlist" script="deathlist.lua"/>
<talkaction words="!kills" script="kills.lua"/>
<talkaction words="!online" script="online.lua"/>
<talkaction words="!serverinfo" script="serverinfo.lua"/>
<talkaction words="!spells" script="spellbook.lua" />
<!-- test talkactions -->
<talkaction words="!z" separator=" " script="magiceffect.lua"/>
<talkaction words="!x" separator=" " script="animationeffect.lua"/>
</talkactions>
function onSay(cid, words, param)
local count = getPlayerInstantSpellCount(cid)
local text = ""
local t = {}
for i = 0, count - 1 do
local spell = getPlayerInstantSpellInfo(cid, i)
if spell.level ~= 0 then
if spell.manapercent > 0 then
spell.mana = spell.manapercent .. "%"
end
table.insert(t, spell)
end
end
table.sort(t, function(a, b) return a.level < b.level end)
local prevLevel = -1
for i, spell in ipairs(t) do
local line = ""
if prevLevel ~= spell.level then
if i ~= 1 then
line = "\n"
end
line = line .. "Spells for Level " .. spell.level .. "\n"
prevLevel = spell.level
end
text = text .. line .. " " .. spell.words .. " - " .. spell.name .. " : " .. spell.mana .. "\n"
end
doShowTextDialog(cid, 2175, text)
return TRUE
end
local count = getPlayerInstantSpellCount(cid)
local text = ""
local t = {}
for i = 0, count - 1 do
local spell = getPlayerInstantSpellInfo(cid, i)
if spell.level ~= 0 then
if spell.manapercent > 0 then
spell.mana = spell.manapercent .. "%"
end
table.insert(t, spell)
end
end
table.sort(t, function(a, b) return a.level < b.level end)
local prevLevel = -1
for i, spell in ipairs(t) do
local line = ""
if prevLevel ~= spell.level then
if i ~= 1 then
line = "\n"
end
line = line .. "Spells for Level " .. spell.level .. "\n"
prevLevel = spell.level
end
text = text .. line .. " " .. spell.words .. " - " .. spell.name .. " : " .. spell.mana .. "\n"
end
doShowTextDialog(cid, 2175, text)
return TRUE
end