PLZ!
its work with tfs 1.3 downgraded to 8.6 version?
tibia 8.6 don't have modal window, it was added on version 9. something+i got that error
I use a 8.54 - even on OTClient I will not run it?tibia 8.6 don't have modal window, it was added on version 9. something+
OTC might work, need to test, but then you still need to add the modal window code to your source code since it doesn't have itI use a 8.54 - even on OTClient I will not run it?
On TFS 1.3 i dont have modal window in sources? Or You talking about src in data files (Lua/XML) ?OTC might work, need to test, but then you still need to add the modal window code to your source code since it doesn't have it
what i need to change if i want to get more points for each level? i mean im level 3500 and has only 15 points..
local skillPointsPerLevel = 3 -- points per level
How do you have 15 points at level 3500? It should be 3x3491 = 10.473 points if you start getting points from advancement to level 9. And line 14 set to 3 points.. am I missing something?what i need to change if i want to get more points for each level? i mean im level 3500 and has only 15 points..
He probably installed the script after he was already x levelHow do you have 15 points at level 3500? It should be 3x3491 = 10.473 points if you start getting points from advancement to level 9. And line 14 set to 3 points.. am I missing something?
oh i use exp scroll that gives me exp and when i got level 3500 from 8 i got only 3 points.. i guess the script doesnt work good in this case.He probably installed the script after he was already x level
Anybody know how to add max amount of points you can put on a stat?
Like every stat I only want to go up to 200 points total
do it on storages
add to "local skills = {" subentries a number which will serve as a storage
and later:
Code:local maxStor = skills[choiceId][5] local getStor = player:getStorageValue(maxStor) if getStor == -1 then player:setStorageValue(maxStor, 0) end if getStor < 100 then -- adding skill part player:setStorageValue(maxStor, getStor + 1) else -- sending error message end
Forgive me pathetic style and lack of tabbing. I haven't been doing it in a while.