local aor = {id = 2674, count = 1}
function onPrepareDeath(creature, killer) --apple of rejuvenation/revive system
if creature:getItemCount(aor.id) == 0 then return true end
creature:addHealth(creature:getMaxHealth())
creature:removeItem(aor.id, aor.count)
creature:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Apple of Rejuvenation")
return false
end