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TFS Exhaustion Bug!

Dator tek

Mapper, Scripter
Joined
Dec 19, 2007
Messages
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Location
Sweden
Hello:thumbup:

I'm Making a Realö tibia map with liberty bay which is going up in friday but i found a bug until it's fixed then t will up..

I created a normal character for testing all voc if they are balanced and so...

and the sorcerer when i make exori mort it like 0.200 sec exhausted.. how do i change exhaustion there's nothing about exhastion in config.lua

could anyone help me here?

^_^Thx Yours, Ustrike
 
Code:
<instant name="Death Strike" words="exori mort" lvl="16" mana="20" prem="1"
 casterTargetOrDirection="1" blockwalls="1" 
[COLOR="Red"][B]exhaustion="1000"[/B][/COLOR] needlearn="0" script="attack/death strike.lua">
		<vocation name="Sorcerer"/> 
		<vocation name="Master Sorcerer"/>
		<vocation name="Druid"/>
		<vocation name="Elder Druid"/>


go to OT_directory/data/spells/spells.xml :p
 
Code:
<instant name="Death Strike" words="exori mort" lvl="16" mana="20" prem="1"
 casterTargetOrDirection="1" blockwalls="1" 
[COLOR="Red"][B]exhaustion="1000"[/B][/COLOR] needlearn="0" script="attack/death strike.lua">
		<vocation name="Sorcerer"/> 
		<vocation name="Master Sorcerer"/>
		<vocation name="Druid"/>
		<vocation name="Elder Druid"/>


go to OT_directory/data/spells/spells.xml :p

This dont works...
It stills 0.2 secs exausted, and when i put exhaustion + then 1000, it goes to 2 secs exausted -.-
 
Now Its The ammonation problem when i atk on paladins it stays on use ammo - ammo:4 on all ammonations could anyone help here too?
 
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