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TFS + RL Map Problem :(

Zer0xe

Freedom, Health & Courage
Joined
Aug 3, 2007
Messages
643
Reaction score
2
Location
Sweden
Hello,
I'm trying to start The Forgotten Server, version 0.3 (Beta 3) with RL Map, but it loads all the way too
Duplicate uniqueId 2645
Duplicate uniqueId 4560
Duplicate uniqueId 2520
[Warning - IOMap::loadMap] Movable item in house: 1152, item type: 1853
[Warning - IOMap::loadMap] Movable item in house: 1066, item type: 1851
[Warning - IOMap::loadMap] Movable item in house: 1073, item type: 1845
Duplicate uniqueId 2475
Duplicate uniqueId 2488
Duplicate uniqueId 2432

and then the server is shutting down, but i get this report.txt
which says
Error report - Mon May 04 00:41:34 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:36:11

Memory load: 99
Total phys: 1833452 K available phys: 2948 K
Start time: 3-5-2009 22:38:44
Kernel time: 0:0:3.62
User time: 0:0:38.187
Threads: 3

Exception: 0xc0000005 at eip = 0x10
eax = 0x1
ebx = 0x154ee4c -> 0x124fe70
ecx = 0x10
edx = 0x474e5543 -> 0xb00
esi = 0x8a1c8b9 -> 0
edi = 0x824840 -> 0x432b2b00
ebp = 0x154ee60 -> 0x154ee70
esp = 0x154ee24 -> 0x6d4100
efl = 0x10202

---Stack Trace---
From: 0x154ee24 to: 0x1550000
0x154ee24 | 0x6d4100 -> 0x7406f883
0x154ee28 | 0x1
0x154ee2c | 0x1
0x154ee30 | 0x432b2b00 -> 0x432b2ad8
0x154ee34 | 0x474e5543 -> 0xb00
0x154ee38 | 0x824840 -> 0x432b2b00
0x154ee3c | 0x154ee4c -> 0x124fe70
0x154ee40 | 0x154ee54 -> 0x824840
0x154ee44 | 0x6d0fd5 -> 0x830cc583
0x154ee48 | 0x154ee08 -> 0x8
0x154ee4c | 0x124fe70 -> 0x2fd
0x154ee50 | 0x154ee90 -> 0x124fe00
0x154ee54 | 0x824840 -> 0x432b2b00
0x154ee58 | 0x8a1c8b9 -> 0
0x154ee5c | 0x121
0x154ee60 | 0x154ee70 -> 0x154eed0 \\\\\\ stack frame //////
0x154ee64 | 0x6cd7b9 -> 0xe8241c89 <-- ret
0x154ee68 | 0x824840 -> 0x432b2b00
0x154ee6c | 0x50
0x154ee70 | 0x154eed0 -> 0x154f850 \\\\\\ stack frame //////
0x154ee74 | 0x6cd936 -> 0x90909090 <-- ret
0x154ee78 | 0x824860 -> 0x81d9d8
0x154ee7c | 0x815840 -> 0x81c4c8
0x154ee80 | 0x6cec54 -> 0x83e58955
0x154ee84 | 0x456484 -> 0x4c74c084
0x154ee84 Condition::Condition(ConditionId_t, ConditionType_t, int)(0x46586a)
0x154ee88 | 0x154f7d8 -> 0x819468
0x154ee8c | 0
0x154ee90 | 0x124fe00 -> 0x124fe70
0x154ee94 | 0x1
0x154ee98 | 0x76eedfb0 -> 0x81a96c
0x154ee9c | 0x8222e0 -> 0x81a948
0x154eea0 | 0x54eec0 -> 0xcea83ff
0x154eea0 LuaScriptInterface::luaDoSummonCreature(lua_State*)(0x54ec3e)
0x154eea4 | 0x154f6f8 -> 0x4840cea
0x154eea8 | 0x6c78f4 -> 0x8de58955
0x154eeac | 0x7ea158 -> 0x10d00ff
0x154eeb0 | 0x154eec4 -> 0x128f610
0x154eeb4 | 0x6cd8d4 -> 0x830cc583
0x154eeb8 | 0x154ee78 -> 0x824860
0x154eebc | 0x2b6a0408 -> 0x819608
0x154eec0 | 0x154eec8 -> 0x8a1c8b9
0x154eec4 | 0x128f610 -> 0x8d5b7ff5
0x154eec8 | 0x8a1c8b9 -> 0
0x154eecc | 0x121
0x154eed0 | 0x154f850 -> 0x154f940 \\\\\\ stack frame //////
0x154eed4 | 0x4d309e -> 0xfb388589 <-- ret
0x154eed4 IOGuild::changeRankName(std::string, std::string, unsigned int)(0x4d2eec)
0x154eed8 | 0x50
0x154eedc | 0x154f5dc -> 0x4840ce8
0x154eee0 | 0x154f6f8 -> 0x4840cea
0x154eee4 | 0xa
0x154eee8 | 0x76eedf58 -> 0x81aacc
0x154eeec | 0
0x154eef0 | 0
0x154eef4 | 0
0x154f0bc Raids::loadFromXml()(0x60ff12)
0x154f0c0 IOBan::addIpBanishment(unsigned int, long, std::string, unsigned int)(0x64fc62)
0x154f0fc Raids::loadFromXml()(0x60ff12)
0x154f100 IOBan::addIpBanishment(unsigned int, long, std::string, unsigned int)(0x64fc62)
0x154f11c Raids::loadFromXml()(0x60ff12)
0x154f120 IOBan::addIpBanishment(unsigned int, long, std::string, unsigned int)(0x64fc62)
0x154f614 HouseTile::~HouseTile()(0x4cfc88)
0x154f82c | 0x7dc1
0x154f830 | 0x154f844 -> 0x128f610
0x154f834 | 0x6cd8d4 -> 0x830cc583
0x154f838 | 0x154f7f8 -> 0x1
0x154f83c | 0x154f7e8 -> 0x400
0x154f840 | 0x154f9f8 -> 0x4536f7c
0x154f844 | 0x128f610 -> 0x8d5b7ff5
0x154f848 | 0x8a1c8b9 -> 0
0x154f84c | 0x121
0x154f850 | 0x154f940 -> 0x154fa40 \\\\\\ stack frame //////
0x154f854 | 0x55eac3 -> 0x4275c084 <-- ret
0x154f854 LuaScriptInterface::luaDoTargetCombatHealth(lua_State*)(0x55e572)
0x154f858 | 0x481f368 -> 0x81ade8
0x154f85c | 0x42c7be0 -> 0x81a560
0x154f860 | 0x154fa18 -> 0x45db474
0x154f864 | 0x10
0x154f868 | 0x801e2f -> 0x61746164
0x154f86c | 0x801e34 -> 0x4c4d5800
0x154f870 | 0x45db479 -> 0x6c726f77
0x154f874 | 0x128f610 -> 0x8d5b7ff5
0x154f884 getCombatName(CombatType_t)(0x641068)
0x154f8f8 LuaScriptInterface::luaDoAreaCombatMana(lua_State*)(0x55eb98)
0x154f91c | 0xffc403b9
0x154f920 | 0x1540001
0x154f924 | 0x78efe1 -> 0x5b14c483
0x154f928 | 0x154fa08 -> 0x45dc55c
0x154f92c | 0x7f0316 -> 0x62746f2e
0x154f930 | 0x5
0x154f934 | 0x128f610 -> 0x8d5b7ff5
0x154f938 | 0x38a
0x154f93c | 0x22fd30 -> 0x7ec684
0x154f940 | 0x154fa40 -> 0x154fe40 \\\\\\ stack frame //////
0x154f944 | 0x45c38d -> 0x89c0b60f <-- ret
0x154f944 Condition::Condition(ConditionId_t, ConditionType_t, int)(0x46586a)
0x154f948 | 0x42c7be0 -> 0x81a560
0x154f94c | 0x154fa18 -> 0x45db474
0x154f950 | 0x154fa08 -> 0x45dc55c
0x154f954 | 0xa
0x154f958 | 0x154f948 -> 0x42c7be0
0x154f95c | 0x38a
0x154f960 | 0x154ff5c -> 0x154ffa4
0x154f964 | 0x77c25c94 -> 0x83ec8b55
0x154f9d8 Condition::Condition(ConditionId_t, ConditionType_t, int)(0x46586a)
0x154fa1c | 0x7ea030 -> 0x10d00ff
0x154fa20 | 0x154fa34 -> 0x128f610
0x154fa24 | 0x78ba2e -> 0x830cc583
0x154fa28 | 0x154f9d8 -> 0x45c54d
0x154fa2c | 0xa
0x154fa30 | 0x154fa40 -> 0x154fe40
0x154fa34 | 0x128f610 -> 0x8d5b7ff5
0x154fa38 | 0x38a
0x154fa3c | 0x22fd30 -> 0x7ec684
0x154fa40 | 0x154fe40 -> 0x154fe50 \\\\\\ stack frame //////
0x154fa44 | 0x5a0b34 -> 0xd4e9 <-- ret
0x154fa44 MoveEvent::configureEvent(_xmlNode*)(0x5a0000)
0x154fa48 | 0x8222e0 -> 0x81a948
0x154fa4c | 0x154fda8 -> 0x160df4c
0x154fa50 | 0x154fdd8 -> 0x3e4f14
0x154fa54 | 0x7fa434 -> 0x33373634
0x154fa58 | 0x8
0x154fa5c | 0xc
0x154fa60 | 0
0x154fa64 | 0
0x154fd18 NetworkMessage::GetString()(0x5a24da)
0x154fe1c | 0xffc4038a
0x154fe20 | 0x1540001
0x154fe24 | 0x7a99a4 -> 0x8b0c6d8d
0x154fe28 | 0x154fdd8 -> 0x3e4f14
0x154fe2c | 0
0x154fe30 | 0
0x154fe34 | 0x128f610 -> 0x8d5b7ff5
0x154fe38 | 0x37a
0x154fe3c | 0x22fd30 -> 0x7ec684
0x154fe40 | 0x154fe50 -> 0x154fef0 \\\\\\ stack frame //////
0x154fe44 | 0x738cd8 -> 0x9090c3c9 <-- ret
0x154fe48 | 0x1
0x154fe4c | 0x3e3b98 -> 0x3e3b49
0x154fe50 | 0x154fef0 -> 0x154ff80 \\\\\\ stack frame //////
0x154fe54 | 0x76d0a3 -> 0x8984458d <-- ret
0x154fe58 | 0x128f5f8 -> 0x59e48a
0x154fe5c | 0x154fea8 -> 0x154fee4
0x154fe60 | 0x77c1c024 -> 0xc68bf08b
0x154fe64 | 0x3e0000 -> 0xc8
0x154fe68 | 0
0x154fe6c | 0x77c1c02d -> 0xe4758bc3
0x154fe70 | 0x128f5f4 -> 0x7eca4c
0x154fe74 | 0x154ff14 -> 0x124f9a0
0x154feb4 Npc::loadFromXml(std::string const&)(0x5a652e)
0x154fec8 TalkActions::eek:nPlayerSpeak(Player*, SpeakClasses, std::string const&)(0x633de8)
0x154fecc | 0x154febc -> 0x22fd30
0x154fed0 | 0x37a
0x154fed4 | 0
0x154fed8 | 0x49fe1cf7 -> 0x81aacc0c
0x154fedc | 0xffc4037a
0x154fee0 | 0xffff0001
0x154fee4 | 0x128f610 -> 0x8d5b7ff5
0x154fee8 | 0x37a
0x154feec | 0x22fd30 -> 0x7ec684
0x154fef0 | 0x154ff80 -> 0x154ffb4 \\\\\\ stack frame //////
0x154fef4 | 0x635b50 -> 0x907d83 <-- ret
0x154fef4 TalkActions::eek:nPlayerSpeak(Player*, SpeakClasses, std::string const&)(0x633de8)
0x154fef8 | 0x128f5f4 -> 0x7eca4c
0x154fefc | 0x806e6410
0x154ff00 | 0x3e0000 -> 0xc8
0x154ff04 | 0xa65dbc28
0x154ff08 | 0
0x154ff0c | 0x806e6427
0x154ff10 | 0x128f5f0 -> 0x81aab8
0x154ff14 | 0x124f9a0 -> 0x77c2b967
0x154ff38 TalkActions::eek:nPlayerSpeak(Player*, SpeakClasses, std::string const&)(0x633de8)
0x154ff5c | 0x154ffa4 -> 0x154ffdc
0x154ff60 | 0x4541fc -> 0x57e58955
0x154ff60 Condition::Condition(ConditionId_t, ConditionType_t, int)(0x46586a)
0x154ff64 | 0x804ff8c4
0x154ff68 | 0x154ff4c -> 0xffc4037a
0x154ff6c | 0x88f0c234
0x154ff70 | 0x154ffa4 -> 0x154ffdc
0x154ff74 | 0x128f610 -> 0x8d5b7ff5
0x154ff78 | 0x128f6b8 -> 0x6b4
0x154ff7c | 0x22fd30 -> 0x7ec684
0x154ff80 | 0x154ffb4 -> 0x154ffec \\\\\\ stack frame //////
0x154ff84 | 0x77c2a243 -> 0xff4be859 <-- ret
0x154ff88 | 0
0x154ff8c | 0x22fd30 -> 0x7ec684
0x154ff90 | 0x3e0178 -> 0x3e0178
0x154ff94 | 0x128f610 -> 0x8d5b7ff5
0x154ff98 | 0
0x154ff9c | 0x154ff8c -> 0x22fd30
0x154ffa0 | 0
0x154ffa4 | 0x154ffdc -> 0xffffffff
0x154ffa8 | 0x77c25c94 -> 0x83ec8b55
0x154ffac | 0x77c040c8 -> 0xffffffff
0x154ffb0 | 0
0x154ffb4 | 0x154ffec -> 0 \\\\\\ stack frame //////
0x154ffb8 | 0x7c80b713 -> 0x9cfe850 <-- ret
0x154ffbc | 0x128f610 -> 0x8d5b7ff5
0x154ffc0 | 0x22fd30 -> 0x7ec684
0x154ffc4 | 0x3e0178 -> 0x3e0178
0x154ffc8 | 0x128f610 -> 0x8d5b7ff5
0x154ffcc | 0x7ffdd000 -> 0x154ea68
0x154ffd0 | 0x8a3fb600
0x154ffd4 | 0x154ffc0 -> 0x22fd30
0x154ffd8 | 0x890e9240
0x154ffdc | 0xffffffff
0x154ffe0 | 0x7c839ac0 -> 0x83ec8b55
0x154ffe4 | 0x7c80b720 -> 0xffffffff
0x154ffe8 | 0
0x154ffec | 0 \\\\\\ stack frame //////
0x154fff0 | 0 <-- ret
0x154fff4 | 0x77c2a1d7 -> 0xc8680c6a
0x154fff8 | 0x128f610 -> 0x8d5b7ff5
0x154fffc | 0
*****************************************************

So if anyone know what the problem is, could someone help me then?
rep+++ too you

Zer0xe.
 
Make sure the POI and the Yalahar has not the same UID.

If you're trying to launch the realmap Grinch released, don't. It's full of bugs and that Poi & Yalahar has the same UID's.
 

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