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The War Server v0.9

Nice Work.
I believe if you continue improving it will be the only and better enforced.

Ideas:
Frag System in Look
Top10 Frag
 
Fixed:
globalevents\scripts\mine\changeArea.lua
PHP:
doCreatureAddHealth(pic, getCreatureMaxHealth(pid), TRUE)

Change to:
PHP:
doCreatureAddHealth(pid, getCreatureMaxHealth(pid), TRUE)
 
it got auto balance team?

Yes, it got.

Ideas:
Frag System in Look
Top10 Frag
Frags are displayed on look
I'll try to write top 10 ;)

Fixed:
globalevents\scripts\mine\changeArea.lua
PHP:
doCreatureAddHealth(pic, getCreatureMaxHealth(pid), TRUE)

Change to:
PHP:
doCreatureAddHealth(pid, getCreatureMaxHealth(pid), TRUE)
Ah, my fault.

This version is still beta so post all bugs which you've found.
 
ye, i know, but cant you make something so we can update it in Mine.lue too? like all knight have same skills, and mage's same magic lvl and so on? If you can, i need it realy fast:p
 
But, so you cant add a fuction to change skills and magic lvls in Mine.lua then?:S
 
data/creaturescripts/scripts/mine/protect.lua
Find:
Code:
if getConfigValue('experienceByKillingPlayers') == "yes" then
				doPlayerAddLevel(lastHitKiller, LEVEL_GAIN_FOR_KILL)
end
And change to:
PHP:
if getConfigValue('experienceByKillingPlayers') == "yes" and  lastHitKiller ~= cid then
				doPlayerAddLevel(lastHitKiller, LEVEL_GAIN_FOR_KILL)
				if mostDamageKiller ~= lastHitKiller then
					doPlayerAddLevel(mostDamageKiller, LEVEL_GAIN_FOR_KILL)
				end
			end
 
i need script for up with level of eninem ;S

ex i lvl 100 and other player is 80, i kill lvl 80 and gain 20% of lvl.

is example :S
 
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