Shadowcat
New Member
- Joined
- Jun 16, 2011
- Messages
- 1
- Reaction score
- 0
Wolf Transform
Easy script they transform you into a wolf and add shielding and make you faster.
Version:
TFS 0.3.5pl1
for TFS 0.3.6 make this.
Script:
- data/spells/scripts/wolf.lua
Lua Code:
--[[
By Chris
Wolf transform
]]--
local time = 120 * 1000 -- 120 * 1000 = 2 min
local addShielding = 20 -- how much shielding should be added
local wolf = {lookType = 52, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, time)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, addShielding)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, wolf.lookTypeEx, wolf.lookType, wolf.lookHead, wolf.lookBody, wolf.lookLegs, wolf.lookFeet)
setCombatCondition(combat, outfit)
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, time)
setCombatCondition(combat, exhaust)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
- data/spells/spells.xml
Lua Code:
<instant name="Wolf Transform" words="utito trans wolf" lvl="40" mana="400" prem="1" aggressive="0" selftarget="1" exhaustion="1000" needlearn="0" script="wolf.lua">
<vocation name="Druid"/>
<vocation name="Elder Druid"/>
</instant>
I hope you like it .
Wolf Transform
Easy script they transform you into a wolf and add shielding and make you faster.
Version:
TFS 0.3.5pl1
for TFS 0.3.6 make this.
Credits:
100% by me
Script:
- data/spells/scripts/wolf.lua
Lua Code:
--[[
Spell by Shawak
Wolf transform
]]--
local time = 120 * 1000 -- 120 * 1000 = 2 min
local addShielding = 20 -- how much shielding should be added
local wolf = {lookType = 52, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, time)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, addShielding)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, wolf.lookTypeEx, wolf.lookType, wolf.lookHead, wolf.lookBody, wolf.lookLegs, wolf.lookFeet)
setCombatCondition(combat, outfit)
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, time)
setCombatCondition(combat, exhaust)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
- data/spells/spells.xml
Lua Code:
<instant name="Wolf Transform" words="utito trans wolf" lvl="40" mana="400" prem="1" aggressive="0" selftarget="1" exhaustion="1000" needlearn="0" script="wolf.lua">
<vocation name="Druid"/>
<vocation name="Elder Druid"/>
</instant>
I hope you like it .
Easy script they transform you into a wolf and add shielding and make you faster.
Version:
TFS 0.3.5pl1
for TFS 0.3.6 make this.
Script:
- data/spells/scripts/wolf.lua
Lua Code:
--[[
By Chris
Wolf transform
]]--
local time = 120 * 1000 -- 120 * 1000 = 2 min
local addShielding = 20 -- how much shielding should be added
local wolf = {lookType = 52, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, time)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, addShielding)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, wolf.lookTypeEx, wolf.lookType, wolf.lookHead, wolf.lookBody, wolf.lookLegs, wolf.lookFeet)
setCombatCondition(combat, outfit)
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, time)
setCombatCondition(combat, exhaust)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
- data/spells/spells.xml
Lua Code:
<instant name="Wolf Transform" words="utito trans wolf" lvl="40" mana="400" prem="1" aggressive="0" selftarget="1" exhaustion="1000" needlearn="0" script="wolf.lua">
<vocation name="Druid"/>
<vocation name="Elder Druid"/>
</instant>
I hope you like it .
Wolf Transform
Easy script they transform you into a wolf and add shielding and make you faster.
Version:
TFS 0.3.5pl1
for TFS 0.3.6 make this.
Credits:
100% by me
Script:
- data/spells/scripts/wolf.lua
Lua Code:
--[[
Spell by Shawak
Wolf transform
]]--
local time = 120 * 1000 -- 120 * 1000 = 2 min
local addShielding = 20 -- how much shielding should be added
local wolf = {lookType = 52, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, time)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, addShielding)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, wolf.lookTypeEx, wolf.lookType, wolf.lookHead, wolf.lookBody, wolf.lookLegs, wolf.lookFeet)
setCombatCondition(combat, outfit)
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, time)
setCombatCondition(combat, exhaust)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
- data/spells/spells.xml
Lua Code:
<instant name="Wolf Transform" words="utito trans wolf" lvl="40" mana="400" prem="1" aggressive="0" selftarget="1" exhaustion="1000" needlearn="0" script="wolf.lua">
<vocation name="Druid"/>
<vocation name="Elder Druid"/>
</instant>
I hope you like it .