People (especially Polish trolls living with their mothers in flats) don't understand how complicated problems can appear from nowhere. You can't be prepared for everything, you are not able to simulate such queues, flow of packets and actions of players as it is during the release of the server before actually releasing it. Each of us has seen examples of "failures" of large corporations that have millions $ for their games but servers were still breaking down during release. So how small dev teams making OTS can be prepared for such events?
Haters gonna hate, fuck them bro