Werewolf
Forbidden Ascension
- Joined
- Jul 15, 2012
- Messages
- 886
- Reaction score
- 123
Inside of Vocations.xml All the vocations have a line for Formula
What i want to know, Is how do these formulas effect the vocation ingame?
Does 1.0 mean that its 1 arm = 1, and if its 2.0 it 1 armor = 2 armor to that vocation?
I want to know if the Lower the number the better, or is it Higher number = More defense/damage?
Code:
<vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="10" gainmanaticks="6" gainmanaamount="1" manamultiplier="1.1" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="0" attackable="no">
<formula meleeDamage="1.1" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
What i want to know, Is how do these formulas effect the vocation ingame?
Code:
<formula meleeDamage="1.1" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
Does 1.0 mean that its 1 arm = 1, and if its 2.0 it 1 armor = 2 armor to that vocation?
I want to know if the Lower the number the better, or is it Higher number = More defense/damage?